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publicado originalmente en: Onslaught Reward Updates
4/18/2024 7:56:05 AM
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This is not enough incentive to fix the main issue. The main issue is that the highly sought after reward solely for participating in the activity during this [u]short limited-time[/u] is random shiny variants of the Brave weapons and we [b]are not[/b] receiving shiny variants. That was the entire purpose of playing the activity at the moment and not just waiting to play it later this year during The Final Shape. The drop rate is incredibly low, perhaps even lower than 10% and as stated by Bungie devs during the Into the Light livestream, shiny variants were to be plentiful. Playing 400-500+ waves of Onslaught over the course of one or two days and not receiving any shiny variants is not plentiful. The livestream was all hype-based and very much deceiving. If the final reward after completing 50-waves of Onslaught on normal difficulty was raised to 100 chests, it still wouldn't matter because we would most likely only receive one shiny variant or maybe even none at all. The issue isn't the amount of Brave weapons we're receiving, we're receiving many of those just from playing the activity - The issue is the reoccurring feeling of disappointment when you reach wave 50 and nothing is guaranteed and the rewards are completely lackluster, so it feels like you spent all that time for absolutely nothing. The activity is fun but the rewards where it stands, even after this update is cheap and bland. The hype right now isn't for Onslaught, the hype isn't for sunset/brave weapons, the hype [u]at the moment[/u] is being able to obtain the perfect god roll shiny variants of our most wanted Brave weapons. After this reward update is made, I assure you that most players will continue playing 10-waves of legend and resetting the activity.
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