I was playing with one of my friends the other day who hasn't played in a long time, and while we were playing he was inspecting his gear looked over at the infusion option and said "what's an enhancement core?"
I have sincere worries about bringing new players into D2 when the year 1 content becomes free to play. It will be hard to have a new player who was curious, but not necessarily interested in the series to keep playing when they have to abandon a cool weapon because they won't have the resources to upgrade that weapon's attack power.
Yes they do have avenues to obtain cores in the form of masterworked leviathan gear, gunsmith bounties, and a rare chance from dismantling weapons. But 2 of those 3 avenues require a player to want to play the game enough to go down those routes...
My point is even though some of us (including me) have plenty of cores, they could be a turn off for new players come September.
TL:DR New players good. Cores bad.
Edit: I made this post because my entire friends list had said that they will play this game when it becomes free to play but one of my friends who played this game became disappointed BECAUSE he had to leave his favorite guns behind practically every 5 power levels. He hasn't played the game since he mentioned it. And another friend quit because his 2 favorite year 2 weapons require cores he doesn't have. So I know that this topic will be a determining factor into their interest in playing this game.
I know that my friends would enjoy this game, but I don't want them to have this steep price to play how you want. Especially when they play other games that don't demand steep sacrifices early-ish in their time playing.
And I AM NOT calling for enhancement cores to be removed, they are simply just a steep asking price for newer players (who would only have 2 or 3 free methods to obtain them) to use their favorite gear. And for those saying they make using gear a meaningful choice. Yes they do kind of. They flow like water for people who know how to farm them and play the game a good amount already and are as scarce as copper for new players. Yes I understand it won't be a problem for them in TIME. But that's way after their first impression has settled.
If there was a workaround to where newer players could not be turned off while still providing a meaningful choice for infusion I believe many players would be satisfied. (Perhaps reducing the core cost to 1 or 2 while doubling, tripling, or even quadrupling the glimmer cost since that would still limit infusions but make infusion more pertinent to time invested rather than luck.)
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enhancement cores are fine. im a returning season 1 player amd destiny 1 vet. i have leveled from 290 to 715 in one week. dailys and weeklys give you enough
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I think anyone who complains about enhancement cores just constantly infuse things. I literally have 50+ only infusing when I reach max light cap. Finest matterweaves help exponentially
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You people never shut up, so many opportunities to get cores daily and u people still cry, let me guess u have pink or blue hair and get easily offended?
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You don’t need enhancement cores to level. You’d only need to infuse weapons as favorite gear for anything, armor doesn’t matter too much. The few free methods will work fine for those few weapons that you need for raid and such. If you’re infusing your favorite gear for every activity all the time then yes, you’ll run out. However you’re obviously not supposed to do that seeing how enhancement cores are fairly rare. Go awhile without infusing, collect some cores, then when you need that gear you go and infuse it. It’s really not that hard
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Maybe they could give new players a windfall of 30-40 cores or something. You know, if cores absolutely must remain as an infusion requirement. For me, I think the gunsmith bounties have just about remedied the issue of not having enough cores, but I can see why it might be an issue for new players.
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Изменено (x13lack_Intelx): 6/23/2019 5:29:59 PMIm a returning player (for dat e3 discount) who had zero enhancement cores but currently have 37. I chilled on black armory, banshee quest, escalation protocol, and crucible.
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I don’t get it, I must be doing something wrong. Any time I need cores, I just do the needed activities and 15 to maybe 30 minutes later! I have cores!!
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They have improve a little you can get 3 to 5 a day and probably 24 a week which is better but they need to add more like nightfall 100k sld guarantee 3 cores or the gambit weekly bounty sld have 1 with the completion and finishing a raid any raid sld drop 5 cores
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Изменено (Bieltan): 6/23/2019 12:00:58 PMTbh, its not very often that you'll absolutely NEED to infuse gear. So long as you havent been OCD about infusing every single little tiny drop, by the time you actually DO need to infuse, you should be sitting on a tidy stack of cores. - Buy 2 a day from Spider. - Do daily gunsmith bounties if they line up with your preferred gear or a vanguard strike bounty. - If you're in a level 4 clan, you get 7 for doing your clan xp milestone. Gunsmith bounties can also be completed in the space of a Lost Sector too, so those can often be doubled up with Drifter PvE bounties, Petras dailies and Bright Dust bounties. Play smart, match up your activities.
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Possibly a cap mechanic? Infusion can be cheaper and core-less until a certain light level. Maybe 5 or 600. That way they have a respectable grind under their belt and when the time comes to increase power further, they can invest more into their infusion.
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I don’t think they’ll struggle that bad. They don’t have to get used to it like we did. It’s just gonna be the economy from the start. I think they should make infusion costs cheaper.
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No they're not. I started a brand new character on PC, and I have plenty of Cores already to infuse with, but dont yet have armor with perks on them worth infusing.
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Cores IMO should only be used for infusion on Exotic gear only not legendary items
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Bungie doesn't care.
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Изменено (l Beanie l): 6/23/2019 10:49:12 AMThey wont need to upgrade the weapons to 750 instantly. No one needs to. Only kids think its necessary. Plus they come easy anyway. Downvoted.
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Изменено (Vexx): 6/23/2019 1:07:27 PMDid you seriously suggest quadrupling the glimmer cost at the expense of cores? I have way more of a problem with glimmer and planetary mats than I do with cores. I don’t really fancy spending 32k glimmer for every infusion, 8k is bad enough. Also I don’t see how this “issue” would scare away new players. This is not some change that they would have to get used to because it’s “not the same as D1”. They will just pick the game up and it is how it is. In my opinion these new players will have more cores than all you whiners and complainers in no time at all because it’s the economy that they walk into and are used to right away. If anything bungie could start a new player off with 10 or so cores per character, limited to once per account and it wouldn’t be a problem at all (it isn’t anyway but that’s not the point anymore is it). Not to mention that a new player in New Light will start at 750 power, while only having access to the base game, CoO and Warmind. So a new guy will be 750 power while doing 100-340 power content... why would he even need 1 single core? At this point you people are really getting desperate and just throwing any old crap at the wall to see if it sticks. It’s actually pretty hilarious 😂
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Disagree. Y1 players before the infusion change were used to a certain system. We could infuse whatever we want, but masterworking was what we would be smart about. We'd choose carefully. New Light players aren't going to be used to that like we were. They're going to know this system from the start, they're going to be used to it. And they're probably going to be smart for it too. And unlike us, they don't need to adapt or get used to it. Because they didn't know what it was like before infusion became a smart choice. If anything, they're just going to copy us and go "REMOVE CORES!" Which we should totally keep doing.
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new players will go into the crucible and see there is no matchmaking, that the weapon systems are unbalanced, and that op weapons come from the newest expansions and they will determine that destiny is a pay to win game. Ask me how i know ? that was me last year when destoni was free on psn, xbone and pc.
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TLDR. They are very easy to get now, multiple amounts a day. Easy.
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Yeah, Bungie held firm on the stupidest thing. Oh well.
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Изменено (alexluca79): 6/23/2019 9:42:34 AMWhile I dont agree with cores being in infusion I have to say theyre dead easy to get now. The three Banshee bounties can be done in 5 mins just by running the lost sector on Artifacts Edge on Nessus by the spawn point just ONCE. You do that lost sector ONCE and you get three cores and 6 mod components. If you gave more than one character you run it again and youve got double or triple that. Spiders bounties were tedious because they required you to farm ghost fragments first and the HVT ones you could end up waiting 30 mins on a planet for the right HVT. Banshees bounties are literally bang and youre done. Even if you only have one hour of play time you can spare 5 mins to get 3 cores and 6 mods. I dont think its gonna get easier that that. That being said I believe the introduction of Banshees bounties has devalued the core economy. You can get 63 cores doing the bounties on each character for a week for a total of 100 odd minutes of playtime. That equals to 3 masterworked weapons and some change or 6 masterworked armor piece and some change. In a week. Masterworking should be important but its not anymore as its raining cores. Therefore my opinion is that cores should be removed from infusion and the Banshees bounties need to be removed as well.
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They are super easy to acquire... you can get over 20 a week from banshee for doing basic tasks. [spoiler] destiny is a grind [/spoiler] [spoiler] you gotta work for what you want [/spoiler]
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Armor 2.0 was just confirmed to only fix SOME Y1 armor, instead of updating every armor piece across the entire game. Talk about inconsistent. Just when you think that Bungie had nailed something, you soon find out that the meeting that Urk was talking in in the ViDoc was just Bungie management looking at Armor 2.0 and going, "Eh, this feature is great, but let's drip-feed it!" Guys, stop with the half-assing of stuff. Make ALL Y1 armor with access to Armor 2.0 so that you have consistent loot drops for New Light players, please? It'll make Destiny 2 feel like a more complete game than it is now.
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Whilst we don't know what changes to power level might or might not be happening with Destiny: New Light, I think it's worth bearing in mind that New Light is only D2 Y1 content. With new players starting at 750 power level, will they even need cores to infuse anything? Will any loot drop be underpowered for the content that they have access to?
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Enhancement cores are fine.
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Have to remember that all us year one players had it so easy back in the day with masterworking and all that. The biggest grind we ever had was heroic public events for exotic drops. Even though it’s free, the climb for new players will be so big, and they don’t have an inter seasonal stockpile of resources like we do.