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Modificato da EchoTyrant: 8/20/2015 12:12:34 AM
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Exotic weps. Hidden Perk List

Just compiling the hidden perks if anyone else knows any more comment below to add it for the community :) [u][b]Thunderlord[/b][/u]: Arcfly(enemies explode sometimes) -confirmed- [b][u]Thorn[/u][/b]: overpenetrates and highlights argets(before mark of the devourer perk upgrades) -Confirmed- [b][u]Super good advice[/u][/b]: Hip Fire-unconfirmed- [u][b]Gjallahorn[/b][/u]: Proximity detonation-confirm- [u][b]Mida multi-tool:[/b][/u] High caliber rounds(staggers all oponents except ultras)-confirmed- [b]No Land Beyond[/b]:Unknown [u][b]Vex mythoclast[/b][/u]: Increase d Non-precision shots damage on majors. -confirmed- [u][b]Bad juju: [/b][/u]no ammo used when auto reload activates(infinite ammo with kills) Rangefinder-confirmed- / string of curses(when shooting hive wall explosive barrels)-Confirmed- [b][u]Icebreaker[/u][/b]:unknown [u][b]Universal Remote:[/b][/u] shot package -confirmed- [u][b]Pocket infinity[/b][/u]: rangefinder (while in full auto)/ less damage per chained shot-unconfirmed- [u][b]PlanC[/b][/u]:snapshot-Confirmed-/ rangefinder-unconfirmed- [u][b]Suros Regime[/b][/u]: trigger finger (fires faster like a scout rifle when aiming down after slow firing perk/availlable on all ARs)false perk [b]Red Death[/b]: counterbalance/ health regen activates by destroying hive wall of darkness, explosive barrels, trip mines, shock grenades, swarm grenades-confirmed- [b][u]Truth[/u][/b]: Tripod -confirm- /snapshot [b][u]Necrochasm[/u][/b]: unknown [b]The Last Word[/b]: Range Finder -Unconfirmed- [b]The 4th horsmen[/b]:Unknown [b]Monte Carlo[/b]: Shooting grenades, explosive barrels activates ability -unconfirmed- [b]Hawkmoon[/b]: Unknown [b]Invective[/b]: Unknown [b]Hardlight[/b]: Unknown [b]Dragonsbreath[/b]:unknown [b]Patience and Time[/b]: Snapshot-unconfirmed- [b]Celestial Nighthawk[/b]: Icarus-confirmed- (small increased accuracy after jump) [b][u]Khepri's sting[/u][/b]: Mark of the devourer( causing damage while invisible poisons the target/golden gun) -confirmed Special thanks to HungryEric/CaptnKC/PrometheusMRK00 for providing constant testing and the community for providing such great info! Keep it up! :) [b]EDIT[/b]: If you believe these are wrong i can test your theories and double check for accuracy. These were all from the community so if you believe the perk is different do tell please thanks! [b][u]EDIT 2 [/u][/b]: Spread the thread the more people that share info the faster we can find other hidden perks! :) [b]EDIT 3[/b]:Heart of praxic fire: Duration does not fall under cooldown. [b]EDIT 4 [/b]: Vex mythoclast v.s. cabal level 17 No kills prior.(no active crowd control) [b]Normal[/b] enemies(red health lvl17) legionaire= 142Damage [b]Majors[/b](yellow health lvl17) Legionaire=152 Damage [b]EDIT 5[/b] Helm of saint-14 does not heal. ward of dawn heals.confirmed. [b]EDIT 6[/b]: Bad juju has increased range when aimed down. Bad JuJu v.s. Devil Walker major. Non presicion hits [b]Hip fire:[/b] 9dmg [b]ADS[/b]: 12dmg [b]EDIT 7 [/b]: Plan C's quickdraw and singlepoint are part of the main perk so they go withouth mention. [b]EDIT 8[/b] Red Death. No increased damage at critical health levels Thanks CaptnKC [b]EDIT 9[/b] NLB has no increase or decreased dmg dependant on range. No change at long mid or close range, and no armor piercing rounds. [b]EDIT 10[/b]:Universal Remote's universal remote upgrade, increases damage and range not spread. [b]EDIT 11[/b]: Super Good Advice can hit oracles,oversoul and detention fields counting as "miss" this is part of the main perk so doesnt count as hidden perk. [b]EDIT 12[/b]: Icebreaker can cancel the knight's wall of darkness as its being deployed as well as other high DMG and impact guns. Icebreaker deploys a special ammo glitch which allows the drop of more special ammo. [b]EDIT 13[/b]: NLB collateral (armor piercing rounds) https://account.xbox.com/en-us/gameclip/eace139c-f42a-4895-b5a0-489171b3afc5?gamerTag=NipsMchoy&scid=37770100-f9ae-4b80-9dad-7c1d0ec14469

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  • A few things bother me with this post. 1) Multi tool was buffed to have that stagger effect. It's not really hidden if it's told to us. 2) It's more accurate to say the vex doesn't suffer damage reduction on armored targets then it is to say it's increased damage. 3) Bad juju not expending ammo when the perk triggers is not hidden. the flavor of text "refills the magazine" is on other guns with the same effect. 4) Ice breaker does not have surplus. You can achieve the same thing with heavy ammo doing a glitch. I'm betting it's the same case here but with different ammo. 5) Pocket infinity doesn't have range finder and it does less damage per shot in full auto because it's firing less bolts. 6) The red death perk is not unique in that regard. There are other guns that trigger their effects when shooting nades. Same with some perks too. 7) Night hawk does have icarus. Only triggers on standard jumping. Does not work on class jumping (double jump, glide, blink, etc) Also HotPF makes a difference on cool downs for your friends. Meaning a sun singer mid radiance without praxic will not cool down their allies abilities as fast as a warlock using praxic fire during radiance.

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    Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

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