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#Gaming

2/15/2013 2:21:32 AM
3

Players of Halo: Reach's Alpha Zombies; something I have never understood.

Living Dead is the only playlist I play on Halo: Reach these days (with the odd Team Snipers and Grifball match) and it amazes me no end that I still see people rushing straight at the survivors and then they wonder why they die so easily. Don't get me wrong, sometimes it works if the number of zombies is great enough to overwhelm the survivors but when there isn't that many zombies and a load of survivors, isn't patience the key to scoring kills? For those of you who still play Halo: Reach, surely I cannot be the only one who thinks that patience is a lot better in most situations?

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  • I never understood it either. I still die a lot as a zombie, but I prefer to circle around with a friend, then move in with a pincer attack and slam the enemy at once and pick a few guys off before dying.

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  • Believe it or not, it's the chaos that makes people fall. The chaos doesn't work without a main coordinated assault, of course, but it only takes one guy to break an iron curtain of survivors. A coordinated effort of all the zombies coming at you at once is a good idea. But even then, the survivors might still maintain an organized force of resistance. Take one guy to break out of the crowd and throw the curve ball, and that's usually what breaks them.

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  • Some people are stupid and don't care. Plain and simple. Send me a FR though if you want to play Reach sometime. I have been playing that for some time now.

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