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4/28/2022 4:51:35 PM
5
I just want to see an iteration where the invader doesn’t have active cheats e.g. wall hacks and over shields. And there should some kind of risk involved for invaders. As it is they just have every advantage and zero consequences. Make it cost 15 motes to go through the portal. So do you bank them, or spend them? That’s the trade off.
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