Destiny 2 suffers from several problems. A lot of it came to an apex when Forsaken and the dreaming city came about. Its no secret that the level requirement for entering the raid day 1 was changed to lock out most players, and keep the eyes on as few streamers as possible for a " Worlds First" competition artificialy nuked down to a fraction of the people who COULD have participated prior. Material needs were changed to add MORE grind to an already grindy game. A key character , one many would argue was their sole reason for holding interest in any characters , was killed off, permanently. And even before all that, the raid completion percentage is actually much lower, and a lack of encouragement to form groups early on, or even just allow randos with enough knowledge to simply jump into raid queue, has greatly hurt this game on every single platform. PC suffered greatly for all the lacking features for clans and random grouping. All the AAA game companies can't keep doing this. They are trying to leech WAY too much time from players with little to show for it.