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#feedback

Editado por Lost Sols: 10/25/2016 2:33:54 AM
150

Faction packages capped at 390 is really lame

Really bad move Bungie. Edit: Now with 100% more fun exotic farming Edit 2: So after running Trials this morning, I find the avenues to progression even more vexing and inconsistent. A large number of people who disagree think that faction ranks are too easy and that it's not earning endgame light levels and with that in mind, someone please justify Trials rewards. You can do nothing. Lose every match. Never get a kill. Never try and get post match armor drops up to 400. But the gold tier bounty that actually requires a little effort and 20 round wins drops at 390... What the actual -blam!-? If it's about playing endgame content to earn your light, why would the bounty that requires effort not give it but the post match rewards do? Again, this shit isn't consistent and that's my problem with cutting off factions. It's arbitrary and changes nothing in being able to get max light without raiding other than punish people who play solo.

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  • I have come to the conclusion that light level or the chasing of it is stupid and I'm not doing it anymore. We should have just stayed at level 30 and grown the game in size rather than shrinking playable content with leveling. Cool unique gear and weapons would have been enough of a carrot to get us to keep playing everything, just make items rare. Leveling progression is more for RPG's as you progress thru an actual story with huge explore able areas and endless missions, not so with Destiny where content is extremely limited. I hit 385 light and started a new profile where I'm playing thru vanilla again. It's the only real fun left in the game, do VoG at the correct light and keep going. Which is sad to say 130 days into an expansion. My plan is to get to level 40, delete the character then rinse and repeat. I will still log in to my main when my clan want to run WotM but I'm only going to run normal. But I'm not purposely doing anything to progress.

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