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#feedback

Editado por PhNx Hellfire: 10/13/2016 7:52:40 AM
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So you want to get past a certain light level?

Hello everyone, I know many people have an issue about what to do, where to go, and how to get past a certain threshold. Please note that there is more then a few ways to get past LL 380 (supposedly current max and as of Oct. 18th will be raised to 400). This post is NOT about that. 380 nets you a great starting point for HM and ToO and for the next IB. So... without further adieu... 340- 365. The grind is real, but heroic strikes is where you need to be at. Along the way, make sure you are using things like vanguard reputation to help ease the grind with faction packages you can get in the Tower. Rares will drop higher then normal sometimes and other times you will get rare engrams which auto stop at 340. If you want to do strikes and not keep those for weapon/armor parts? Simply break the RARE ENGRAMS down. Legendary engrams will decrypt higher normally as well so keep those. 3 of coins will help with exotic drops which CAN drop at a whooping 5 or 6 levels higher for the slot. Sometimes it's only 2, other times it can be 3 or 4... but it could mean a good drop next time you get to a social space. Also, to help prep for the raid? When running either the Septiks perfected or Abomination strike (Phogoth)? Make sure you have a key for the chest to use because the impact rating alone on Devils Dawn (the sniper which drops from there) makes life really easy when you get to the death zamboni and first boss battle. When you hit 361, you will be just high enough to not take a damage penalty outside of reasonable expectations. It's time... for the raid. Watch a few videos, know the strat's involved, and get a sherpa or two to get you through your first few runs. Don't worry, this raid will not be THAT difficult. As always, it's about timing and teamwork efficiency for the most part. How else can you level up? Packages from factions and vanguard drop through 380. This is the secret to getting higher. By playing, getting packages, and using the spare weapon/armor material to help get factions higher. 365. Legendary and rare engrams from strikes will stop at this light level, so be aware you will get faction reputation, but the engrams will best be served for either legendary marks or or weapon/armor material at this point. 370- 380. Weekly raid, packages, and ToO are the best ways to level up. I recommend either normal crucible or heroic strikes since you get vanguard and a faction bonus. Each of those amounts to more material and such which is auto defaulted at 2400 again for each faction. Besides that, you will no longer need any sherpas hopefully past 370 as the final fight is against LL 380's. At 371 too, you will notice a difference in your damage output as well as splash damage resistance. That's it Guardian. See you all later.

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