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6/20/2021 5:54:13 AM
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Trials of Osiris improvement considerations

Trials (speaking of consoles - I know the issues with PC and cheating but that’s another thing) in it’s current state is not fun. Getting matched with people who have 100+ Flawless tickets in the first round is absurd. I get it, player pool is low so you’re pretty much at the whims of all the sweats and try-hards that play. An idea to consider to increase the player pool - put those who have a flawless completion and those who don’t in a separate pool. If you’re fireteam has one who has, you go into the flawless pool. Fireteam with no completions, separate. It’s not going to guarantee a flawless run for everyone but at least it levels the playing field a bit and gets you chances to improve your play and maybe over time have a damned chance. It would be more enjoyable for people who don’t have the methamphetamine/cocaine reflexes like all of these PvP gods who are loaded to the gills with the guns that people chase. The guns people want, but keeping it behind the barrier of every top tier player in the world, makes it unattainable for many. I get it, get good or get out. Cool, then let trials whither away and be stagnant until it’s second demise. You want to increase the player base more as a goal, you’ve got to do more than just bounty farm or three wins. It’s an easy thing to conceptualize, there’s got to be a way to have this improved. Otherwise the opportunity to get access to some sweet loot is off the table for many.

Postando no idioma:

 

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