If it is like Vex Offensive (kill two laughably small waves, destroy two waves of crystals, kill big boss), then I can already see the complaints.
If it is like Sundial (large enemy density while also focused on objectives the whole time), then sure, a good portion of people will say it’s nice for a time.
If it is like Menagerie (straight up mechanics with almost no enemy density) people will legit complain. People liked Menagerie for the loot.
If it is like Battlegrounds (two giant waves of enemies with a long boss battle), then people will complain even more.
The perfect formula we need here:
Two giant waves of enemies with an objective revolving around banking (as we’ve seen in the trailer, and so the mechanic revolves around kills)
One Battlegrounds level boss battle (because we have six people, it goes by a lot quicker)
Menagerie-style focusing on loot
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Menagerie had it all. Literally one of the best things to ever happen to destiny. I don't know what you're smoking. Their were a boat load of enemies for some of the parts.