Last time I checked Guardian.gg, hand cannons and auto rifles actually nearly tied in usage, at least for comp and trials. You know, where it matters.
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Editado por Wes: 4/12/2020 4:04:16 PMLast I checked, Guardian.gg doesn't show Trials data. It also shows global data, PC and console, on the home page and therefore isn't relevant to my post. On console, hand cannons account for 20% of kills in Survival. Autos account for 30%. Hard Light also has 5 times the kills as NF or Luna's. The only hand cannons present in the kinetic top 5 are Spare Rations and Crimson, both sitting around 3%. Trials report shows that autos in the top ten have 4 million kills this weekend. Hand cannons have 500K, and only one hand cannon made it into the top ten. A very similar tend can he seen from all the previous weekends. So no, the data coming from "where it matters" shows that autos are either easier, more lethal, more universal, or any combination of the above than hand cannons. I'll leave that to everyone else to decide if that means they're OP or not, but on console, they're far from equal.
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It's all PVP None of it actually matters.
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[quote]Last time I checked Guardian.gg, hand cannons and auto rifles actually nearly tied in usage, at least for comp and trials. You know, where it matters.[/quote] Usage doesn’t equal strength.
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Exactly, Hand Cannons are still stronger.