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#feedback

5/18/2018 3:43:45 AM
3

hunters are not what they should be

When you look at a [b]warlock[/b] you think of someone who can cast spells and stuff benefit him or her in the fight against others. (TTK can range from moderate to short) When you look at a [b]titan[/b] you think of someone who has sluggish movement but has an extraordinary amount of health and firepower like a tank. (very short TTK) When you think of a [b]hunter[/b] you think of someone who has a very fast movement speed and is extremely hard to hit due to their agility, while also having a moderate to short TTK. [u]But this is what you [i]really[/i] get:[/u] - Warlocks have the speed of the flash on steroids and can maneuver mid-air while also being able to kill people pretty fast (nades and melee distance) - Titans can skate around and maneuver around obstacles pretty well, while having a really nice amount of armor and firepower (abilities in general) - Hunters... They can double jump. They are just as fast as everybody else on the ground. Jumping slows them down. Uhhh. Whats so good about them again compared to the other 2 classes? [spoiler]hunters honestly need something more, thats just what im trying to get at, sure they can dodge, but those arent really that good, also you can run away from the arcstrider, sure the golden gun is nice but its only the supers that are nice for hunters not the abilities, a warlock dawnblade subclass is what a hunter class should need is what im saying if you catch my drift[/spoiler]

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