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Edytowany przez użytkownika Brandolier: 11/4/2014 5:07:12 PM
213

Atheon is only frustrating now, not fun.

I used to genuinely enjoy the Atheon fight. I took pleasure in beating him without cheesing him. Now, however, it isn't fun. Taking a fun, interesting mechanic and swapping it for RNG is a slap to the face. Especially when the community vociferously opposed this "fix." Moreover, the "fix" is wholly insulting in the face of numerous other bugs that ruin the fight and make beating it more a matter of luck than skill. I think Bungie might have lost my business with the RNG teleport "bug fix." I was genuinely enjoying the game. I felt that most, if not all, of the other patches were pretty well thought out, genuine attempts to make the game better. The Atheon teleport "fix" is just a middle finger to the players. I no longer even want to do the raid. It feels like work. If I wanted to work, I would stay at work, not come home and play a damned game. EDIT: I am talking about the Hard Mode. Normal mode you can deal with the glitches because you can revive people. However, in Hard Mode one or two glitches occur in almost every fight that kill someone. Being down a person or two is big deal in HM. Moreover, Atheon with all 29's is a bitch because of the aforementioned bugs. When you get an invincible minotaur who won't lose the last 5% of his health even though the struggling level 29 relic holder smashes him 5 times, and the minotaur then two-shots him, it is not fun, it is frustrating. At least when you could pick the portal team you could manage the bugs by having the best person hold the relic (for example a level 30 sunsinger who can compensate for being two-shotted by an invincible enemy with a revive). Bungie gave us the middle finger. EDIT 2: for those of you claiming I should just get better and beat it, I did beat the raid on Hard this week. I am just saying, the Battle of the Bugs was onerous, and not very fun. More than 50% of our wipes over the several hours it took us to beat Atheon were due to bugs. Basically had to have the stars align and get lucky to beat him. If you have a party of all 30s with maxed Gjallarhorn it is less of an issue because you can kill him in two teleports, and thus mitigate the probability you will encounter a bug. However, if your party has to fight him down over multiple teleport phases, the odds that you will encounter a bug that just wipes the raid increases enormously. Hence why I call Atheon the Battle of the Bugs.
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