I do not care about the people who tie their self esteem to their video game skill level. Those people can go kick rocks and touch some grass.
I've done 1550 of these things and I was really enjoying doing them with all kinds of people.
This was a terrible change and it's going to result in people not doing raids nearly as often and I vastly prefer having plenty of people to play with than looking down from my crystal tower on people.
This has to change. It's extremely bad for the game.
-
1 OdpowiedźIt wouldn't be so bad if it was a separate selectable difficulty mode, and gave rewards like artifice armor, emblem's, shader's, heck, even put the crafting patterns behind that wall as extra incentive. But to make the changes the norm IMO isn't the best play. There should definitely be a "normal" mode where people can learn the encounters and get comfortable with the raid before ramping up the difficulty for better rewards. There was always a gap in difficulty between the old "normal" and master, and this would have fit in perfectly to bridge them.