Sorry to people who hate SBMM, but it is needed for crucible to be healthy. If people are correctly sorted by skill level stomping will not occur
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2 OdpowiedziSo you think that will solve all the problems? For the record idc if either are used. Not playing for a while is heathy too
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1 OdpowiedźWe had SBMM in everything....and Bungie Removed it because the Community hated it. It's not even Destiny SBMM is hated. Warzone and even Fortnite Players are saying "F### SBMM" Gaming community's want it Removed.
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They tried it many times and it failed. Ppl wanted CBMM back and now they want SBMM back ? Community is never happy
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Not sure what you mean I've lost for 2 hours straight and am saddled with .5 kd troglodytes. Sure seems like the match making is working /sarcasm
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1 Odpowiedź[quote]Sorry to people who hate SBMM, but it is needed for crucible to be healthy. If people are correctly sorted by skill level stomping will not occur[/quote] Just get good instead. Problem solved.
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2 OdpowiedziAgree. SBMM was the last time pvp was playable for me. I'm an average player. If I'm in a lobby of average players I have a blast in pvp. 90% of the time though I'm playing against people who have gone flawless in trials and they're going 100%, balls to the wall, slide-shotgunning, lorentz-cheesing, sweat pouring through the screen, full speed - against a full team of average players. I don't blame or resent people who are good and have fun steamrolling, by the way. I blame Bungie 100% for thinking that average players should constantly be matched against pvp sweats. It's why the population is so low and why D2 pvp isn't fun for me. After I get the season challenges done, I'm out until I'm forced to go back in.
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1 Odpowiedź
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2 OdpowiedziEdytowany przez użytkownika DadKev: 1/13/2022 2:03:30 PMIt's the only thing that will get me to play it, I'll go that far.
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1 Odpowiedź[quote]Sorry to people who hate SBMM, but it is needed for crucible to be healthy. If people are correctly sorted by skill level stomping will not occur[/quote] THEY DONT CARE ABOUT PVP !
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12 OdpowiedziWhy the average gamer and the outlier will never see eye to eye on this. BY THE NUMBERS Average players, even in strict SBMM have a MASSIVE player pool of relatively equal players. Outlier players by comparison have a minuscule population even in looser SBMM. The math: On a normally distributed bell curve, 68% of the total population is +/- one standard deviation or the average. Now the “sweats” as they get called are typically going to be 2 or 3 standard deviations above the average. The pool of players formed by +/1 for them (meaning all players 2-3 standard deviations above average). Is 2.2% of the total population. Where this becomes increasingly apparent: Example: PC current live population according to steam charts: 68,000 players Of that about 26% (19,000) are in the United States. Of that 19,000 about 28% are playing iron banner (5,333) The average players pool would be 68% of that, or 3,600 players roughly. The outlier players pool would be 2.2% of that, or 117 players. Now let’s say of the 5333 players online playing iron banner on PC. Half are in a game, and half are in queue. That leaves 1,800 players for the average pool And 58 for the outlier pool. Do you see the disconnect? What are the odds that 58 players across the US can be split in to teams of 6, while maintaining any form of connection quality. And even if it could, how boring and monotonous would it be knowing the names of half the players you match on a regular basis.
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The game actually needs a ranked playlist. Players should play within a skill bracket i.e. players could be matched against players that are 20% below their skill level or 20% above it. Players at the very bottom 1% will only ever match against their equals or up to 20% above them and likewise the top 1% of players will only ever match their peers or down to 20% below their skill level. This would ensure that matches are more balanced and that everyone is playing in a competitive player pool.
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19 OdpowiedziIt’s a post per day from you and the other guy. You picked an appropriate name for yourself, I’ll give you that.
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New maps, new game modes, map voting, lobby balancing, etc. But nothing will change until the YouTubers have a massive revolt. But they won’t do that.
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4 OdpowiedziNot playing Crucible is the only thing that Bungie will respond to :| Prove me wrong.
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1 OdpowiedźWhy what's wrong with playing 4 to 6 stacks and getting trounced game after game after game and being constantly matched up against same team.
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[quote]Sorry to people who hate SBMM, but it is needed for crucible to be healthy. If people are correctly sorted by skill level stomping will not occur[/quote] You know what, I agree I had a lot more fun and more kills with sbmm I used to play daily too of course so that helped keep me sharp, but I’d rather play in a similar skill level so when I get stomped it’s because I’ve made mistakes and can own up to them, not get ran through but streamers and neckbeards who do nothing but play the the game and yell at their mom at 2am to bring them hot pockets.
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2 OdpowiedziSBMM should be in some playlists CBMM should be in some playlists Neither should be in all playlists
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1 OdpowiedźNO. Dedicated servers are the only thing that can save Destiny 2 PvP ;)
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No it wont it turns it into a constant sweatfest they already tried that
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3 OdpowiedziLiterally all sbmm does is punish you for getting better at the game with mare lag and much longer q times… you should not get punished for improving.
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1 OdpowiedźMaybe we should also make it so players who are better than us have less aim assist and bullet magnetism. While we're at it, maybe add rng gun jams to them in a gun fight to make up for the bad person missing shots. Stomping is a part of PvP in every PvP game mode ever. We don't need to change things to save your frail ego.
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5 OdpowiedziYea and ppl with a higher skill level will have queue times of 20 minutes per QUICKplay match and laggy asians in their lobbies constantly while having to play absolute meta loadouts, ONLY playing against kids who treat d2 pvp like a championship, sounds like a great idea. Also, we kind of have sbmm right now, its renamed to team balancing and basically functions like sbmm. Educate yourself. The games population for pvp isn't nearly high enough to support a healthy and fun experience for everyone with strict sbmm.
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2 OdpowiedziHell no. I was getting into such sweaty matches in SBMM literally all the time and I’m the most casual player out there. I play to have fun. Not like my life depends on it. With the system we have no I can truly enjoy the game.
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18 OdpowiedziThe reason there is so much stomping is because we’re late into the longest season in destiny 2 so far. So the only people who are playing PvP are the sweats who want to win or new players. A lot of the casual player base moved on to something else to play until witch queen. There’s nothing bungie can do to fix that. It happens every season.
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17 OdpowiedziProper lobby balancing is needed. Not the cancerous SBMM that the vast majority hated (which is why Bungie removed it). SBMM has no place in a casual game mode, and it has much worse lag than we have now.
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Oh no it won't in fact it will do the opposite.