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It was basically miscellaneous raid encounters thrown into a gamemode… AND THAT MADE IT -blam!- AMAZING!
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2 OdpowiedziTrue and they should bring it back and leave it as a permanent game mode that’s regularly updated.
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73 OdpowiedziNostalgia.
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1 OdpowiedźGood loot and multiple drops at once for easier god roll chasing sold the mode. If our current seasons new activity dropped 5 of the players chosen drop with the right masterwork guaranteed per completion + said loot they were going for had a good perk pool and was part of a good archetype we'd see the same level of hype.
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1 OdpowiedźI can imagine as a group it was a blast and tons of fun but as a solo player I hated it. it will always be the number 1 argument against matchmaking for raids. Randoms in Menagerie couldn’t grasp concepts like standing on a plate or following objective markers that are on your screen. I wonder if they are going to bring the armour back anytime soon as I liked the chest piece
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I liked the Sundial too. Also had the ability to target farm your loot.
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13 OdpowiedziEdytowany przez użytkownika TheShadow: 9/4/2021 10:13:06 PMIt's interesting reading the replies, but what I don't get is how some are saying "it was the loot" when 90% of the loot was recycled boring loot players collected and have been for a good couple of years, that in no way was an incentive to just to run Menagerie. I don't know WTH some of you are even talking about. I personally didn't run it just because of the loot, that for sure 😂 Here, I'll even show the loot everyone is talking about... https://www.google.com/search?q=destiny+2+menagerie+loot&rlz=1C1CHBF_enUS858US858&sxsrf=AOaemvJHWbB_4DgGsqk2ZShzagIIqS427Q%3A1630792912815&e
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Let me ask you this, if menagerie came back without the chest glitch allowing you to farm 5-8 pieces of gear a run would it still be the best? I think it was great activity, very fun. Astral Alignment is pretty much the same thing being that the encounters all call backs to old raid mechanics just like menagerie did, difference being menagerie had a better loot system. All I’m trying to say is yeah menagerie was great, but don’t think it was the perfect 6-man activity players say it was.
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My main problem with the six-man matchmade activities is that they're absolutely braindead. But then there's a Legendary version of Astral Alignment. It'll probably be like the Sundial.
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Yup. This astral 6 man ain’t it. Not even close. Unrewarding and boring as hell.
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And it was actually fun too
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1 OdpowiedźThe target loot grind was the best thing they ever did, and why they haven’t brought anything like it back since makes no sense
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100% but they won’t give it back to us because why on earth would they ever let us target farm 1 weapon at a time again? They want us to only ever play destiny and nothing else
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Here’s a list of them if people want. 6 player match-made Opulence - Menagerie Undying - Vex Offensive Dawn - Sundial Splicer - Override Lost - Astral Alignment Other Activities: Forsaken - Blind Well - Matchmade up to 6 player Forge - Forges - 3 Player Drifter - Reckoning. - 4 Player Shadowkeep - Noghtmare Hunts - 3 Player Shadowkeep - Crimson Steppes - World Event Worthy - Seraph Towers - World Event Arrivals - Contact - World Event Beyond Light - Empire Hunts - 3 player Hunt - Wrathborne Hunts - 3 Player, not matchmade Chosen - Battlegrounds - 3 Player
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A whole 2 -blam!- years
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they should add it to the Legacy tab where VoG is
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8 OdpowiedziWhy would Bungie bother when they can recycle overrides in different format and players will still jump to pay $250 for a hive ghost? This generation is so easy to cook.
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As far as the loot system goes it was fun for farming especially with the glitch
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Edytowany przez użytkownika NerfPaladins06: 9/5/2021 10:39:23 AMI never passed the control point objective in a rando group because of a million exploding thrall when it makes you try to control the middle. My friend and I tried alternating wells in mid to protect the rest of the team and both of us standing on ledges they spawn and hop off of to kill em before they hop off, but there are to dang many. It may as well be an unending carpet bombing. BS encounter.
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Never played it missed that season I also never got to do forges
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Mini raid Me and my friend complete 2 man heroics we have bursts
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[quote]nothing has been close since[/quote] Bump. True.
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The content was rich in balance and variation. Each time there was a change, and each had its own unique gimmick, so it was designed to keep you from getting bored.
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What we got now sucks bungie should’ve just updated the blind well
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Ehhhhhh