So you discussed IB loot being the fallen walker and aimed to fix it. Well you certainly did.
Now it's time to address the next fallen walker SBMM. Ever since MM was updated late last year nearly everyone has complained at how bad matches have been from a connection standpoint.
It is time to remove SBMM and go back to whatever settings were used prior to that change.
SBMM is a fraud when you can't kill someone and in turn their ranking increases because of their lag. This is the reason SBMM can not work.
SBMM can be a thing, but not until you can reliably penalize these red bar warriors. I am sure damage referee is being tested but from what I can see the laggy players tend to always be at the top of the leaderboard. I therefore believe it is not working as intended.
Please reinstate the old settings and continue work on damage referee then we can give SBMM another go.
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#feedback
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2 OdpowiedziBefore SBMM, they had CBMM(Connection based match making). Yes there was still red bars from time to time, but not to the same extent as SBMM. It seems to me like Bungie wants to push Destiny more towards being a competitive twitch shooter, which sucks monkey balls. Leave that shitty game type to Treyarch & Infinity Ward.
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1 OdpowiedźWhat are MM and SBMM?