JavaScript is required to use Bungie.net

Destiny

Dyskutuj o wszystkim, co dotyczy Destiny.
Edytowany przez użytkownika mysticalgoateye : 12/13/2015 10:46:20 PM
309

Sunbreaker nerf was way overboard!

How is this a slight nerf? This is way overboard!!! Sunbreaker Melee Titan Melee: Extend Titan Melee range (+12.5%) Sunstrike: Decrease DOT Time (6.5s ->5.5s) Super Hammer of Sol: Reduce Damage Resistance during Super (-9.09%) Hammer of Sol: Slow Hammer travel speed by (-1.32%) Passives Forgemaster: Reduce Splash damage detonation radius multiplier (-20%) Flameseeker: Turn down Hammer tracking bonus (-25%) Flameseeker: Remove +1 Recovery, and +1 Agility stat bonuses Fleetfire: Added +1 Agility stat Firekeeper: Added +1 Recovery stat Cauterize: Added cooldown (0s -> 3s) Movement Catapult Lift: Faster Initial velocity (+5%) Edit: I would like to thank all the people who respectfully commented. I don't mind if you think differently about the nerf as long as you are not a jerk about it. Edit 2: wow!! Over 200 comments! Edit 3: over 300!!! Woohoo!! Keep it going guys!! :) Edit 4: 500 overnight!!! Wow! Edit 5: 600?!?!? I can't believe it! It seems like the majority think that the sunbreaker nerf was fine. We will see. Edit 6: how is sunbreaker overpowered if I can fight two of them kill one and survive the other? Btw this was pre nerf Edit 7: I just direct hit a warlock and he didn't die!! I think that's enough proof that it was an overboard nerf. Also the warlock didn't have a super or shield. Just a plain warlock that survived a point-blank hammer.

Język wpisów:

 

Bądź w porządku dla innych. Poświęć chwilę na przejrzenie naszego Kodeksu Postępowania, zanim zamieścisz swój post. Anuluj Edytuj Stwórz drużynę ogniową Posty

1 2 3 4 5 6 7
Nie możesz zobaczyć tej zawartości.
;
preload icon
preload icon
preload icon