I personally believe it's hammer of sol
Also please try and back up your answer with evidence
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#Destiny
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4 OdpowiedziSeems like a lot of people are complaining about Sunbreakers health regen when Bladedancers also have it....k My real problem are freaking StormCallers, rarely kill those.
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1 OdpowiedźNight stalker with unlimited night stalker glitch Sunsinger with unlimited Sunsinger glitch Sunbreaker with unlimited sunbreaker glitch Gunslinger with unlimited gunslinger glitch Arc blade with unlimited arc blade glitch Do you guys not notice the trend?
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Arc blade It had an extremely strong super, and great passives to boot. Sunbreaker has a great super, not so great passives
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1 OdpowiedźArc blade with quick draw, blink, backstab, razers edge, mask of the third man or lucky raspberry, arcbolt, and the perk that heals you when you get a kill... was way more op than sunbreaker in pvp! Being a day 1 player and playing both i definitely think the bladedancer was stronger. The sunbreaker has no other good perks that don't tie into its super. The sunbreaker has a better super, but the bladedancer had a way better subclass, there's a reason why it was complained about so much. Yes it was easy to counter a bladedancer, but not if it was a skilled bladedancer. We're still learning how to counter sunbreakers. I throw a grenade or a smoke then headshot it with my sniper. (PS. Its a lot easier to snipe a sunbreaker than a bladedancer) the sunbreaker is fine, its armor is fine, people are only complaining because its the only class with that much armor in a super... except for sunsinger warlock without radiance (can't remember name). The only thing i would change is the blast radius of the hammers.
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4 OdpowiedziArc blade was never broken. It was new and people didn't know how to deal with it at first. Now everyone knows how to deal with them and unless they play smart, they die.
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2 OdpowiedziAtleast you could run from a blade dancer
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2 OdpowiedziArc at its peak could've been really op but when someone used it I could one shot snipe them easily. You could also one shotgun kill an arc blade. Or use Fist of havoc, nova bomb and golden gun to one shot killed them on their super. There were so many ways to kill a Bladedancer... Sunbreakers though...no comments. Is this a real question on which super is more op when in its peak? Because if it is, makes no sense. Of course Sunbreakers are way better than Arc Blade. Sunbreakers are literally invincible while on their supers.
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Feed them 4th horsemen
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28 OdpowiedziEdytowany przez użytkownika Smough: 10/26/2015 5:47:48 PMWell let's see some of the hammer of sol's powers. Can regenerate Heath after kill, so all that damage you did before he killed you? Doesn't matter. Can throw up to 8 hammer which all do the same amount, maybe even more, damage than golden gun. Has a 55% armor increase, the same amount as radiant skin warlocks. Only difference is one can throw instant kill hammers while the other is just a tank with melee and grenade spam. Hammers have a type of proximity detonation and can also have tracking, so unlike golden gun you don't have to aim too much. Only thing that can kill a sunbreaker when they have max armor stats is with a nova bomb if a fist of havoc, anything else will leave them low health. But the hammers can instant kill nova bomb and fist of havoc mid super unless the people using the supers have the right armor. Did I mention the health regeneration? People say the rest of the subclass is underpowered but that's just because of the ways the perks are set up, It's a choice between an OP super or a balanced subclass that is pretty good without super. You can't have both and most people go for the super upgrades. "But paintbrush hammers have travel time!!" Yeah, but guess what? 90% of the time that won't matter because you aren't throwing hammers across the map, and even if you are the travel time barely makes a difference.
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4 OdpowiedziBlade dancer. Hammers are easy to dodge even with the tracking perk. Their mobility is also lacking. Bladedancer on the other hand, can blink, and it costs nothing out of their super. In addition, a blade dancer does not even have to aim, just spamming the RB or R1 will lock on to a guardian in close proximity and kill them. They don't have to jump to catch you if you jump either, spamming the attack button will automatically follow you up, and since you are so vulnerable there it will kill you.
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Arc blade shouldn't be there. Shadow shot on the other hand would beat hammer of Sol atm. And I main a hunter so
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HoS isn't even at its peak yet and it's hard to beat
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1 OdpowiedźBy inspecting me you will notice that I only have a titan but up until last week I had all 3 and mained a hunter. With work and social events I dont have time to run 3 characters and I kept titan purely on the fact that defender is the best support class hands down. I explained this because I dont want to sound biased but I do not think that hammer of sol is op. It can be effective but I honestly feel more deadly with GG. I have survived HOS by treating it like GG/BD, when I see it I run like hell.
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Blade dancer was never broken
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With the glitch it was hammer of sol but now things are balancing.
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At the end of the day, all supers can be stopped by one thing. High impacts snipers. I don't mean those ones that people use thinking they're all hard because they can one shot a revive. I mean the few, the hammer the spear and the spindle that could be considered racist because there isn't a white spindle. The thrilling three. Coming soon to a cinema near you.
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If we're going by super, it's hammer of sol hands down. But I feel like the argument across the forums is rather inconsistent. The sunbreaker SUBCLASS is imo one of the weakest in the game for pvp, and is literally only saved by its OP super. Whereas the blade dancer subclass overall was much more OP due to blink+ dominance of shotguns, which in turn lead to people complaining in general about the subclass including its super. Yes arc blade had some crazy tracking sometimes, but it's wasn't nearly as bad as HOS is rn, which is what the poll is asking. To the person who's gonna rage in and disagree, I accept your opinion, just give me your points bro lol.
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10 OdpowiedziI'm a hunter and I picked Bladedancer. Honestly guys, Hammers aren't hard to dodge if you have basic map knowledge and functioning ears. [spoiler]No disrespect to any deaf/hard of hearing guardians out there[/spoiler]
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35 OdpowiedziArc blade, hammer of Sol isn't OP Guess what, (ima do some real complex math so brace yourself) >So... You want to know if hammer of Sol is OP? >brace yourself, b'cus SH*T is about to hit the fan >Titans >Defender titans >Ward of Dawn >Golden gun >Ward of Dawn can survive a golden gun shot >But wait, what does WoD surviving a GG shot have to do with sunbreakers in IB? >A LOT >Now keep that in mind >Titans >Striker titans >Fist of Havoc >Golden gun >Striker titans can survive a GG shot mid super >but wait, what does striker and defender have to do with sunbreaker in IB? >A WHOLE LOT >Sunbreaker >MCHammer >Hammer of Sol >Golden gun >Hammer of Sol can survive a GG shot >coincidence? I DIDNT THINK SO >Ward of Dawn, Fist of Havoc, and Hammer of Sol can all survive a GG shotid super >WOAH its all beginning to become clear to me >all three titan supers can survive a golden gun shot >wait a minute! >all this time titans really have been the tank class without us realizing >SO... Hammer of Sol not OP CONFIRMED
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The Arc Blade super in general wasn't necessarily OP, it was Blink + QuickDraw and 122 damage arc bolts, and now blink and arc bolts have been substantially nerfed
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Well it's clear that every butt hurt Hunter is preying around in this forum -_-
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14 OdpowiedziHunters pick hammer of sol. Titans pick blade dancer. Warlocks sit back and eat popcorn.
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Bladedancer could never sponge a golden gun shot, could never sponge a headshot with a sniper, could never kill people outside of melee range, and only lasts 10 seconds or so. It's not even a debate lol.
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1 OdpowiedźHammer by a longshot. Yes Arc Blade was infuriating with them being to teleport lunge all over the map but each swipe took super & you can still get them until they reach you. The hammer is one shot and has near infinite range with a one shotting AOE blast wherever it hits, immediately healing whatever piddly damage you did to them while in their molten form.