BUNGIE, ADJUST THIS BEFORE THE 15TH, SHOW US YOU CARE!
What do you think?
Shotguns are supposed to wreck up close..
I mean, think about it, if you get in a creatures grill, with a shotty, it's supposed to obliterate. It's a shotgun! LOL!
[quote]I fail to see Bungie's logic in this. You nerf Ice Breaker because people stay back and play it safe too much (due to horribly designed enemies that instantly kill you if you get too close) and then turn around and take away the damage done by the only weapon that would let you get close and do enough damage that the risk was worth taking.[/quote]
I CAN'T BELIEVE PEOPLE ARE VOTING NO!!!!! TROLLOLOLOLS
Ran a 34, 35 PoE, atheon & crota hard. It's embarrassing, insult to injury between the range and damage nerf
English
#feedback
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1 Odpowiedź
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1 OdpowiedźLove shotguns in PvE, so would enjoy a buff.
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1 OdpowiedźBump!!!
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1 Odpowiedź
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They should buff them, I'm a sniper and I feel like a asshole when I just wrek em
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1 Odpowiedź
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80 OdpowiedziThanks for the feedback I will lets the team know your thoughts on this.
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3 OdpowiedziI think this should be the case for all weapons,pvp has ruined so many weapons in the pve environment. Doesn't make sense to have the same restrictions for guns used against ai creatures and actual players
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1 OdpowiedźBUUUUUUUUUUUUMP
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-blam!- it buff it in pve and pvp by 100% nerf the range in pvp by 100%
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1 OdpowiedźFck yeas!
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1 Odpowiedź
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3 OdpowiedziShotguns were overpowered after the PvE buff. you should not be batting down Hallowed Knights, like the bar above their head was red. It should take five or six rounds to drop one of those 'creatures'.
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I kinda liked where they are now. They still hit super hard. They add a little variety to the game play cause you can't just rush and one shot everything.
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I voted yes, but to be fair, fusion rifles are far more diverse and do tons of damage right now. Don't need to be IN the face of the enemy so you're not as much at risk, and balanced because of charge time requires vs shotgun.
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I voted no because I don't think they should 20% more damage in PvE. They should bring back to where it was pre 2.0
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They were WAY overpowered. And the best option for 99% of activities.
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Glenn is dead
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Artificially increasing playtime. They don't want weapons to be good, they don't want you to be strong (hence why two lvl 3 vandals can obliterate a guardian in seconds)