Bungie, Its time to tone down the difficulty of end game content. Your alienating the majority of your player base.
Bungie is terrible at finding the balance between a challenging, rewarding, end-game activity that will give a sense of accomplishment (note: I did NOT say easy) and ridiculously frustrating, beat your head against a wall impossibility to the vast majority of the player base.
Pantheon, Legend Onslaught and Zero Hour alienates and frustrates the VAST MAJORITY of the player base. Its not fun, and thats the second major problem. Games, at the end of the day are suppose to be fun. And constant deaths and wiping and frustration are NOT fun.
Say "get-good" all you want, but if this becomes the rule for future content, there will be a mass exodus of the player-base. I have soooooo many long-time, dedicated friends and clan-mates that hate this and have left the game.
Please, please for the love of God Bungie, please find a better balance between a challenging, end-game content and the very un-fun, soul-crushing, frustrating mess you are currently promoting.
Never used to be this way until they tweaked difficulty and resilience. It needs reversing. Difficulty should be mechanics of the game not some weak to make the same enemies harder to kill
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