Bungie, I know you only listen to streamers who pretend to want everything nerfed (although they always exploit cheeses and were giddy for glitch guns last season), but please consider a little math, some common sense, and casual players for once...
Weapon focusing is WAY too expensive and focused weapons need 2-3 perks in columns 3 & 4!
To focus a single 5/5 G*d roll nightfall weapon will require, on average, 5,760 hours:
Average 7-8 options in columns 1 & 2 w/ 2 selectable options in each * average 6 options in columns 3 & 4 w/ only one option each * 5 masterwork options = 2,880 combinations.
Focusing one weapon currently requires 5 engrams.
Assuming 25 engrams per vanguard rank reset and 10 hours of continuous play to reset rank, that's 5,760 hours, on average, to focus one 5/5 roll. That's batsh-t crazy!
8/2 * 8/2 * 6 * 6 * 5 * (5 * 10 / 25)
If you implemented the following changes, the average would drop to 115 hours, still WAY too long (equivalent of playing full-time, nothing but vanguard activities, for about 3 weeks), but slightly less insane:
Drop cost from 5 engrams to 2, column 1 & 2 keep 2 selectable perks, column 3 & 4 have 2 selectable perks, allow re-rolling masterwork for 1-2 prisms.
Additionally, focused adept weapons should roll with 3 options in columns 3 & 4.
Non-nightfall and other vendors' focused weapons should follow the above guidelines and cost 1 engram.
You should approach the problem a little more realisticly.
Do you need a perfect masterwork, barrel and mag?
Or can you do with almost every barrel anyway because it doesn't matter too much (unless pulserifle)?
That being said, it is still depressing sometimes.
The dungeon weapons are terrible in this regard.
I farmed myself a Last breath from the cube room in prophecy. 1/36 for the last 2 perks, 1/3 to get LB from the encounter makes it a 1/108 chance per encounter and this is one of the better ones when it comes to the odds.
Should you want a specific last 2 perks of No survivors, you can do 1st or 2nd encounter in Ghosts of the deep for a 1/6 * 1/36 making it 1/216 chance per encounter.
Should a weapon roll require column 2 as well, then everything is lost:
Cataphract is a 1/49 for envious +B&S and you need spikes (another 2/7) makes it a 0.58% to get the roll (not talking barrels or MW). You can imagine the amount of trials resets for this on average for yourself.
I also farmed for a Lingering dread with holster, chill clip and disorient with no luck.
2/5 for the disorient, 1/36 for holster+chillclip
Then either 1/5 in the first encounter or 1/11 with Caiatl.
There is also this terrible ruling where master caiatl cannot drop the thing (as opposed to normal) so you cannot get to farming this alongside a more efficient artifice farm.
And you can always be unlucky and crash the average amounts without getting one.
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