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Modificato da SnookCharmer: 12/5/2023 2:00:57 PM
23

5,760 Hours to Focus One God Roll

Bungie, I know you only listen to streamers who pretend to want everything nerfed (although they always exploit cheeses and were giddy for glitch guns last season), but please consider a little math, some common sense, and casual players for once... Weapon focusing is WAY too expensive and focused weapons need 2-3 perks in columns 3 & 4! To focus a single 5/5 G*d roll nightfall weapon will require, on average, 5,760 hours: Average 7-8 options in columns 1 & 2 w/ 2 selectable options in each * average 6 options in columns 3 & 4 w/ only one option each * 5 masterwork options = 2,880 combinations. Focusing one weapon currently requires 5 engrams. Assuming 25 engrams per vanguard rank reset and 10 hours of continuous play to reset rank, that's 5,760 hours, on average, to focus one 5/5 roll. That's batsh-t crazy! 8/2 * 8/2 * 6 * 6 * 5 * (5 * 10 / 25) If you implemented the following changes, the average would drop to 115 hours, still WAY too long (equivalent of playing full-time, nothing but vanguard activities, for about 3 weeks), but slightly less insane: Drop cost from 5 engrams to 2, column 1 & 2 keep 2 selectable perks, column 3 & 4 have 2 selectable perks, allow re-rolling masterwork for 1-2 prisms. Additionally, focused adept weapons should roll with 3 options in columns 3 & 4. Non-nightfall and other vendors' focused weapons should follow the above guidelines and cost 1 engram.

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  • Modificato da Ogma: Destroyer of Worlds: 12/5/2023 6:35:44 PM
    This is why I was already playing less. The return to the “joy” of the random drop is not it. What’s fun is trying out new weapons with builds. What’s not fun is 99.9% of activity completions and focuses being disappointing. I want to play more because I get new things to try out. Not because nothing I want ever drops and I’m expected to excessively grind for months or even over a year to get a specific roll I want for a particular weapon. This is also why I’m not paying for any more dungeons unless they get the raid treatment with focusing and crafting. I have never gotten a dungeon weapon roll that I want from any dungeon, ever. They’re a meme at this point. Basically everyone I play with just does their single weekly run and then two boss CPs until they get the exotic and then never touches it again. I’ve been gaming for over 30 years and farming dungeon weapon rolls in this game is easily the most unforgiving and disappointing experience of my gaming life. Just remember this: there are ZERO reasons that benefit the player for excluding anything from crafting. ZERO. It’s still RNG but it’s built in bad luck protection. They could easily make everything craftable and balance red order acquisition accordingly. The WQ year was the most fun I’ve ever had in this game, largely because of how much was craftable. It’s the year I logged the most time. You catch more flies with honey Bungie….

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