With 123 Exotic armor pieces (according to my DIM account) in the game, I'll give you the Peter Blunt response when asked how he could play golf with only two clubs: "How many do you need?"
English
-
Divide that by 3 and have some exotics be borderline useless even in low level content, and boom, it does not feel super duper diverse.
-
Modificato da jmann43b: 11/30/2023 1:45:15 AMSuch as? Edit: Bear in mind I'm exclusively a Hunter, so I know nothing about Titan and Warlock Exotics.
-
Here’s 3. One for each class. Exotics that I couldn’t even remember the name of Titans - Insurmountable Skullfort Hunters - Ophidia Spathe Warlocks - (here’s two.) Sanguine Alchemy and Promethium Spurs Every single one of the exotics are either completely outclassed by builds that make better versions of them or just suck in general, both cases making them Pointless.
-
I'd take skullfort off. It's actually VERY good for the arc subclass the issue is the arc subclass itself is...Not a good choice.
-
😂I'm running Ophidia Spathe right now and getting ready to try it out in the Coil.
-
Fair enough. I don’t play Hunter too much so my knowledge about their exotic capabilities isn’t the best. But there are still three exotics that are borderline useless.
-
Well, I look at it this way; instead of being someone complaining about not getting new Exotic armor that'll be nerfed within a week or sit in the vault collecting dust like the various tchotchkes and bric-a-brac in my grandmother's curio cabinet, I'm at least trying to use some of the multitude that we already have, you know?
-
-
Your vote of confidence is truly overwhelming. 😐
-
Hey, just happy to help! 🫶
-
I appreciate it, lol. The truth is I've been running the same few Exotics for so long, YAS for Solar especially, that I wanted to try out the ones I've neglected. Who knows, I [i]could[/i] make it work. Well, maybe..........😂