Gambit without Invasions (or any PvP at all) would be perfection
Seriously: A non-PvP Gambit mode which consists [i]entirely[/i] of competitive PVE (who can get the primeval summoned and burned quicker?) would be so much more pleasant than what we have today.
It would give dedicated PVE players a chance to compete in gear races without having to suffer through PvP.
EDIT: Since this has caused a tiny bit of confusion...
I'm not saying "change Gambit for everyone". I'm saying a "no invader" mode should be a valid option for PVE players who want powerful rewards during week one of a season and are otherwise forced to do PVP.
Ideally, you should be able to do endgame PVE without ever having touched a PVP mode in your life.
Cooperative > Competitive
Gambit is a hybrid game mode between pve AND pvp. It's both. So if you want a solely pve styled activity go play pve content, it has that everywhere. Same for pvp players. I could agree with invasions being too strong in certain modes of Gambit (prime), all it needs is some balance but it's difficult cause you don't want the game to feel like it's one main mode featuring another, sometimes. But if you take away pvp from gambit it's not gambit, youre pretty much just playing a competitive strike at that point.
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