If Titans get an instant kill shoulder charge, and Warlocks get handheld supernova, then I think throwing Knives should be able to instant kill on headshots. Bc as far as I know Hunters have no instant kill ability (not even the arcstrider's uppercut!)
-
You can go invis just shut up.
-
Ill actually agree with this. I dont play gunslinger but a single knife throw should be a ohk.
-
Ummmmm knife juggler? My guy this in no way would be balanced. Even with slight practice it would soon very much become an issue
-
Deal only if our tiny yeet hammer can 1 shot too
-
What if we just got trip mines to stick again? They wouldn't one shot but a knife could finish them up?
-
Throwing knives that ohk is gonna be broken, middle tree golden gun has the ability to recharge this ability really fast on kill.
-
It would be fine, except knives regen on precision kills, and can be regened by dodging, and there are exotics both for double knives, and double dodges, and its got pretty forgiiving tracking, and can be used up to 20-25 meters pretty reliably with a little practice. i could live with the exotics because of skullfort(which i wish would get a regen nerf for pvp to around half melee energy on a kill. (and same with contraverse holds for hh supernova) but overall i just cant see it being balanced unless it required an exotic with some other requirement to give it the damage boost. ie wormgods caress.
-
No. You can't have a ranged OHK melee. It would be like making the titan throwing hammer a OHK.
-
Ok but titans get a dodge and warlocks get a smoke grenade melee on void class.
-
Please no
-
As much as I wish throwing knives in Destiny were better in pvp, I think a shoulder charging titan makes a lot more sense on being a one hit KO ability.
-
Handheld gas to get close. Shoulder charge jas to get close too. In order to balance it out, throwing knife should have to be a precision shot and you don't get the knife back after. Not in pvp
-
Modificato da WoofinAintEazy: 10/22/2019 2:57:01 AMThen increase the range on shoulder charges too, so I can charge from the same distance you can throw a knife! Do I get invisibility too?? I swear people don’t understand pros and cons.
-
Titan's Ballistic Slam (just like uppercut) is not a OHK. And Titans require an exotic to get back their melee charge. Hunter's dont, combined with the amount of magnetism and how easy it is to hit headshots with them. And get this: It is VERY RANGED too. SC at least has a draw back (you can easily be killed cause shotgun fusion etc and you cant raise gun while running) and same with handheld (has chances to not OHK, pretty short range and you are using your grenade charge).
-
Handheld Supernova is a grenade bud, Warlock melee has the slowest recovery in the game meaning you lose every melee battle if you both melee at the same time. Hunters have more than enough tricks, the last thing they need is a one shot throwing knife. PS Titans shouldn't have their OHK Melee anyway.
-
Honestly? I'm not a Hunter main and I could live with this. It would reward skilled play and I wouldn't even be mad if someone managed to hit me in the head with a Throwing knife. That's just impressive.
-
I just want a few tics of burn damage on all throwing knives. Make them reward a nice shot by delaying regen...and I really want to use golden gun with sealed ahamkara grasps for a better solo dps build.
-
If any hunter ability should be a one-hit, it should be the uppercut. Only if you physically hit the enemy with the stick, though.
-
Modificato da Ghostfire239: 10/21/2019 9:33:40 PMThrowing knives don’t need to ohk, they just need to do more damage. They’re meant to be used as follow ups. An increase in damage would make them a more reliable follow up 157 to the head is what it should do
-
I feel it shouldn't be naturally ohk, but there should be a build (like a decent exotic that can help buff the dmg so that a certain combination could cause it to happen like the Titan thunder coil knockout build) that can make it like that specifically for way of the sharpshooter. I'm a hunter myself and I played long enough to know that sure the other 2 classes have that ohk ability, but we have multiple that can disrupt the enemies senses a lot (smoke bombing, tempest striking, and the concussion punch). Throwing knives as well in my opinion don't seem to be that bad (it'd be nice if they had no tracking though as it does screw up its use on way of the outlaw). To wrap it up give us a way to build something to do that, but don't make it natural.
-
Defiantly should be 1 hit kills on precision hits, after all when you throw a knife your not guaranteed anything and you use your melee charge, titans you miss their melee keep theirs and that’s a 1 hit. To be honest I think warlocks who hit enemies should send them flying if it uses a melee charge and if they hit a wall at huh speeds it should kill. A mere knife to the dome that uses a charge should kill.
-
Yeah how about no? Go play a different game.