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Editado por Dr Oofinshmirtz: 7/27/2014 6:45:33 AM
14

Better Solution To Fireteam Size

Ok, so yes I understand how small fireteams are for roam and most of us want a larger amount, BUT this would throw off the game's flow and make enemies much too easy to confront. This is why I come up with this solution. The easy fix to this is allowing 2 types of explore/free roam. One free roam is the standard 3 person fireteam and the other is a 5 person [b][u]Party[/u][/b] free roam. The normal free roam would be as it already is with no tweaks, however Party Free Roam now has stronger enemies and less people that you can "randomly" walk into. The reason for buffing the enemies is due to the fact that if you have 4 other friends playing in the same chat, odds are you guys/gals can put up with some stuff. Well, this has been my opinion on a solution to what the people want. Bungie, hear me out. This is a great idea. Please comment what you think about my idea and/or what you think would make it even better. Also, favorite this post to keep this going and make changes people! Thank you for reading :)

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  • It would be good to know how the Game severs managed, with the number of players and the map size! A FireTeam of 4 or 5 (Max) could be on a much smaller map, but with a much harder end level Boss, what do you all think about that? Having a bigger FireTeam would give you (and your friends) more diversity of character classes, and scope for more planning your attack, but then you can always get a “Leeroy Jenkins”...!

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