There are so many invisible walls and warping enemies in this dungeon that it might as well be called the "Pit of Bugs". Just extremely lazy physics and broken enemy AI. Beyond that, the obstacles are more annoying than challenging. I don't think they should be instant death except the part after the totem where you have to avoid them while falling down.
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Sometimes i got killed by the elevator at the first encounter. Speaking of bugs - nothing beats Duality