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11/13/2019 9:10:19 PM
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If momentum were to stick around they need to disable certain problematic perks and exotics. Looking at you wraith hunters with kepris sting. There's absolutely no semblence of balance when one subclass can fire a single shot, go ivis, get wall hacks (in a game mode that doesn't even have radar), throw a smoke grenade for wall hacks, no cooldown on crouch shot truesight.
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  • Those people are the trolls you see on the FB etc, everyone else is in there for fun or quests and bounties but they are just there to ruin everyones game/progress

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  • Nah but one eyed is going to get nerfed. 🤔🤔

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  • This goes for weapons that do the same thing. Kinda shows how the playlist is a joke

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  • You talking wishender/rat king? Wishender can be disgusting in there with oathkeepers for sure, rat kings a little hard to use because of the passive play, but if you can get it going could be pretty nice I'm sure. But yes, overall the playlist is a joke. It could've been a fun game mode if it was something like exotics + subclass perks/supers disabled, straight up SWAT tyle game play. But as it stands it's not very enjoyable unless you're abusing cheesy loadouts.

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  • You do realise you titans can infinitely shoulder charge with insurmountable skull for. And the truesight got nerfed. Not severe as in the past of destiny where hunters received all the nerfs in every patch note. But we have truesight. You have shoulder charge. Its how you work around your weaknesses that makes destiny feel different from any other pvp game. Not that it's better

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  • Who’s shoulder charging in a game mode where you can get one shot by a scout rifle?! Lol

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  • This is about Momentum. Not regular crucible. In Momentum a Wraith Hunter can crouch with a 150 scout at any range, fire a single shot, get a kill, proc invisibility, gain truesight, line up another shot and re proc truesight. Feeling impatient to get your wallhacks? Use kepris sting to throw a smoke grenade, crouch in it, immediately know where everyone is, wait for someone to peek, blow their head off and repeat above steps. It's broken exclusively in Momentum and there is no counter. Go ahead and try and use insurmountable in a game mode where 150 scouts one shot and sidearms can kill in three shots or one to the head. I got sick of fighting it on my Titan and switched to it, first 7 kills of the game was the easiest ghost in the night I've ever gotten. When no one else has so much as radar to find opponents, but you can see everyone on the map through walls after every kill you get there is a problem.

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  • Yeah so. It's not like they are Gods. If you take your time to stop you can see them

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  • "take your time" The meta ttk in momentum is 0. If a player is invisible it gives them an edge because it will take longer to register and react. Add wallhacks to that and now you have a player who has the upper hand because he can play passive, pre aim exactly where a head will be, he knows exactly when it will be there, and he's got his finger on the trigger, and his opponents reaction will be slower unless they had a perfect pre aim as they peaked.

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  • Has nothing to do with a players capabilities, has to simply do with balance.

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