The distance on high-impact one shot kills is out of control.
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Fusion rifles need an impact buff in PvE and anything other than High Impact frames need an impact buff in PvP. Range in all of them should be reduced and charge time reduced. This would make fusions more similar to shotguns. I think fusions and shotguns should both get a buff to pellet spread too to make them both less RNG based on how many pellets hit a target. Right now for both archetypes it’s just too random. But yes, I agree with you that the range in HI fusions are out of control. Makes precision frame, adaptive frame, and rapid fire frame fusions obsolete in most game content, especially PvP.