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publicado originalmente en: Shorten fusion rifle range
10/22/2019 8:42:56 AM
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Fusions are fine where they are now. Try not running at them out of cover. That will help you.
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  • I can do the same argument to shotties, way easier to counter, yet ppl cry hmm

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  • [quote]I can do the same argument to shotties, way easier to counter, yet ppl cry hmm[/quote] So you want to reply to a bunch of nerf shotgun posts, which are what comes directly after a fusion nerf?

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  • What if there’s no cover and they map you? They can one shot at 35 meters

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  • [quote]What if there’s no cover and they map you? They can one shot at 35 meters[/quote] Not really. Try not standing still.

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  • [quote] Not really. Try not standing still.[/quote] Doesn’t work, they’re hit scan.

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  • [quote][quote] Not really. Try not standing still.[/quote] Doesn’t work, they’re hit scan.[/quote] Oh so you think that means they track moving targets?

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  • Because standing still is the only way someone will ever hit you...

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  • [quote]Because standing still is the only way someone will ever hit you...[/quote] No. I get hit with it on a flank when I’m fighting another player a lot too. Just like every gun in the game. They must be OP too!

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  • [quote][quote]Because standing still is the only way someone will ever hit you...[/quote] No. I get hit with it on a flank when I’m fighting another player a lot too. Just like every gun in the game. They must be OP too![/quote] High impact fusions have a max ohk range of 35-45 meters. That doesn’t require a head shot or any sort of ore aiming. Fusions shouldn’t be hit scan.

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  • Wait 45m? Holy fudge that’s insane

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  • [quote]Wait 45m? Holy fudge that’s insane[/quote] That’s because it isn’t actually true. Unless you activate all your perks and shoot a stationary target or get help with a team shot from a team mate.

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  • [quote][quote][quote]Because standing still is the only way someone will ever hit you...[/quote] No. I get hit with it on a flank when I’m fighting another player a lot too. Just like every gun in the game. They must be OP too![/quote] High impact fusions have a max ohk range of 35-45 meters. That doesn’t require a head shot or any sort of ore aiming. Fusions shouldn’t be hit scan.[/quote] They also don’t shoot a full burst when you kill the person using them mid-burst. You should worry more about how you’re going to kill fusion users than repeating what streamers tell you.

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  • [quote][quote][quote][quote]Because standing still is the only way someone will ever hit you...[/quote] No. I get hit with it on a flank when I’m fighting another player a lot too. Just like every gun in the game. They must be OP too![/quote] High impact fusions have a max ohk range of 35-45 meters. That doesn’t require a head shot or any sort of ore aiming. Fusions shouldn’t be hit scan.[/quote] They also don’t shoot a full burst when you kill the person using them mid-burst. You should worry more about how you’re going to kill fusion users than repeating what streamers tell you.[/quote] More proof. Keep proving me right with your disrespect Oni. Another uncalled for shot at streamers while GUESS WHAT?! Disrespecting other players.

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  • [quote][quote][quote][quote][quote]Because standing still is the only way someone will ever hit you...[/quote] No. I get hit with it on a flank when I’m fighting another player a lot too. Just like every gun in the game. They must be OP too![/quote] High impact fusions have a max ohk range of 35-45 meters. That doesn’t require a head shot or any sort of ore aiming. Fusions shouldn’t be hit scan.[/quote] They also don’t shoot a full burst when you kill the person using them mid-burst. You should worry more about how you’re going to kill fusion users than repeating what streamers tell you.[/quote] More proof. Keep proving me right with your disrespect Oni. Another uncalled for shot at streamers while GUESS WHAT?! Disrespecting other players.[/quote] 🤣🤣🤣🤣🤣

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  • No one mentioned a streamer... Bungie themselves have said they gave fusions hit scan because they were being moved to the heavy slot and they needed them to be powerful enough to be chosen over a rocket launcher. Hit scan doesn’t belong on a fusion rifle. Fusions need a nerf.

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  • [quote]No one mentioned a streamer... Bungie themselves have said they gave fusions hit scan because they were being moved to the heavy slot and they needed them to be powerful enough to be chosen over a rocket launcher. Hit scan doesn’t belong on a fusion rifle. Fusions need a nerf.[/quote] Don’t bother dude. He’s bungie hater #1. Everything is bungie’s fault and all issues players have with the game can be attributed to “parroting” streamers according this guy. I’d honestly ignore him. The more logic you throw and him, the more nonsense he’ll retort with.

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  • [quote]No one mentioned a streamer... Bungie themselves have said they gave fusions hit scan because they were being moved to the heavy slot and they needed them to be powerful enough to be chosen over a rocket launcher. Hit scan doesn’t belong on a fusion rifle. Fusions need a nerf.[/quote] They really don’t. The data doesn’t support it, so hopefully Bungie never caves to the ignorant complaints and ushers in the next era of shotgun only games.

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  • [quote] They really don’t. The data doesn’t support it, so hopefully Bungie never caves to the ignorant complaints and ushers in the next era of shotgun only games.[/quote] They'll be nerfed in not too long.

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  • [quote][quote] They really don’t. The data doesn’t support it, so hopefully Bungie never caves to the ignorant complaints and ushers in the next era of shotgun only games.[/quote] They'll be nerfed in not too long.[/quote] I’ve been hearing the same complaints and claims for a year.

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  • They’ll get nerfed.

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  • [quote]They’ll get nerfed.[/quote] Why would they now? The data still doesn’t support it.

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  • [quote][quote]They’ll get nerfed.[/quote] Why would they now? The data still doesn’t support it.[/quote] #3 in the energy slot and #1 for energy special weapons. They have too far of a kill range. What data are you talking about?

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  • [quote][quote][quote]They’ll get nerfed.[/quote] Why would they now? The data still doesn’t support it.[/quote] #3 in the energy slot and #1 for energy special weapons. They have too far of a kill range. What data are you talking about?[/quote] Usage and actual heat maps.

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  • It’s number 3 for usage.

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  • [quote]It’s number 3 for usage.[/quote] In comp, but it’s not number three for usage it’s number 3 for the energy slot where it has a lot of competition from other weapons because it’s not over powered and needing a nerf. Does LH need a nerf? It’s number 1.

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