The dev team has just deployed changes to matchmaking settings for Survival, Freelance: Survival, and Labs: Elimination playlists to address feedback we've been receiving about skill mismatches. We’ll continue to monitor feedback and matchmaking data to improve these systems.
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Editado por Geist: 10/22/2019 6:14:27 PMBeen hovering around 5000 for days. What's holding me back is being punished severely for a loss. 3 to 1 win loss just to creep forward is horrible. And if you're unlucky enough to lose more than once in a row it resets hours of work. How long is it going to take before it is understood that NO ONE enjoys moving backwards in a game. You can't win them all no matter how good you are. But winning the majority of the time and still going backwards is bull. It also promotes toxicity between teammates. Hate messages because everyone is so afraid to lose they blame each other. Is that how you want this? Why not make legend in comp something like 10 or 20 thousand glory to reach? But you only progress on wins and don't go backwards. This would still make it a grind for a dedicated pvp player.