The only thing warlocks need to be competitive in crucible is a skillful player using them. Dawnblade can be arguably the deadliest super in pvp if used by a skilled player.
- Glide is fine, especially with high mobility (use middle glide). I run 5 mobility usually. 8+ is fast. - Weapon ready after blink is how it is PURELY based off the NERF to blink from Destiny 1 "Blink shotgun" combo that Hunters and Warlocks destroyed Titans and each other with....including those who choose not to run blink too. Refer to this post from 20115: https://www.bungie.net/en/Forums/Post/151222822 - use grenade mods. each cuts 10% FOR A TOTAL WITH 5 MODS 50% REDUCTION IN CHARGE TIMES. With Warlocks you tend to have to spec build out 100%...not just move this here or there...you have to build a complete build and they rock after that. - I do think the animation is "slow" for class abilities but its really not an issue for me, even in competitive, as long as i place strategically and being a bit of cover. - the top tree is for air control, the bottom is for slaying with super, middle has great support style neutral game. the class itself covers the big 3 aspects of the game well IF used properly: Air Space, Super (attacking with dawnblade offers a rain of hellfire blades with a huge amount of speed/well giving you the health buff and damage buff-supporting or locking down points/angles for map control) the class does it all. just takes more to use effectively. #SkillBuild