D2 pvp was trash before the weapon slot updates. I agree with matchmaking...I solo queue, and I either get stomped, or I'm on the stomping team, it's rare to get a close match...but some would argue sweaty matches was the problem before.
pvp is going in the right direction...but there are some supers that are invincible and are annoying. But I don't want anymore nerfs...that was the big problem with launch...everything felt weak. Rather than nerfs, let's have more buffs to bring more options to the table...but then why have different weapons if they are all the same? There needs to be imbalance for the sake of fun, and for the sake of the chase.
I had Vex Mythoclast in its god state for 2 weeks before it was nerfed. I finally got my hands on the best gun in the game...then it was trash. That gets pretty old as well.
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I deeply disagree that D2 pvp was trash, it needed some changes and it tried to go in a direction to make nostalgic sweaty D1 players happy but I would pretty much define [b]THIS[/b] PvP a complete unbalanced trash.
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D2 pvp at launch was just team shots. That is all it was. Team shots. Very boring.