This may be entirely a coincidence, but since I've not read anything about Bungie fixing the issue themselves, this may be worth a go for any PC players getting the aforementioned error codes, especially if using BT as an internet provider.
I've been reading a lot about the way BT handles DNS, and that it's not very reliable when it comes to IPv6 adresses. I used the site http://test-ipv6.com/ to determine my IPv6 connectivity and it scored 9/10, failing the "Test if your ISP's DNS server uses IPv6" part.
According to a couple of online articles I read, there hasn't been any way to change the DNS settings in the router since the Home Hub 1, but you can alter the settings manually from the adapter properties in control panel on Windows. Changing the IPv4 DNS from auto to manual and selecting 8.8.8.8 and 8.8.4.4, and the IPv6 DNS to 2001:4860:4860::8888 and 2001:4860:4860::8844 has allowed the IPv6 test to score a full 10/10 through my browser.
Initially I got a lot of connection errors stating the Destiny servers were down, but after a few attempts I was able to complete missions without the game kicking me out each time, so unless Bungie has actually implemented a fix in the last few hours, it seems the IPv6 issue is what's causing all these disconnections
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They did fix it last night , check when you get a chance it all seems to be running fine at this point
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I did every thing exactly like you stated and went from a 9/10 on the ipv6 site to a 10/10 but after a full reboot I'm still getting all the same error codes in D2. All other games and services work fine. I hope that Bungie can get a fix to it at some point soon. Thank you for this info in any case.
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I wish i understood even 1% of all this. I dont know a damn thing about this type of tech lol
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Does D2 require IPv6? My XB ONE has no IPv6 address - scores 0/10. I am with BT and betting my issues are the same root cause as PC or PS owners. There may well be a routing issue at heart of this but I do not think IPv6 is direct cause. DNS may be somewhere in there. I hear there are pockets of issues across global areas. Global load balancing perhaps.......persistence....dead server clusters.....