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publicado originalmente en: deleted
5/22/2017 2:31:08 PM
4
So you only lost connection to the game? You still had internet connection though right?
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  • Editado por PringleTV: 5/23/2017 5:46:57 AM
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  • Editado por jnikoley: 5/22/2017 5:09:48 PM
    Then you weren't the victim of a DOS attack, because you would've at least been booted from party chat as well when you were booted from the game. DOS attacks used in trials are often of such a short duration, by the time you check your Internet on other devices, everything is working. Still, at the time you would've been attacked, everything would've stopped, but chat still working tells me you were not attacked.

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  • Editado por PringleTV: 5/23/2017 5:46:34 AM
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  • Editado por jnikoley: 5/22/2017 5:11:01 PM
    It's coincidental but not very. Disconnects happen all the time for any number of reasons. In trials, it's not that uncommon to see disconnects at a higher rate as you progress on your trials passage. This is largely due to how matchmaking works in trials. Because matchmaking for trials attempts to find opponents with similar number of wins, for each win, your matchmaking pool is reduced by half in size. This means that as you win more games, you may be connected to players that you normally wouldn't have, and the connection between you is not as good as it could be. If you have a poor connection to the P2P physics host, and/or the cloud-based activity host, a disconnect is much more likely. Disconnects like that should be less of a factor in destiny 2. In an interview with IGN, Luke Smith stated that they will return back to a connection based only model for trials of osiris. This should improve connection quality, and reduce the number of matches with disconnects.

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