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Destiny

Hablemos de Destiny.
Editado por NiceMcNice: 6/5/2016 2:14:08 PM
12

4 new boss/location concepts...

Whilst I was playing Destiny, most of us (probably) were thinking of different maps and bosses which could eventually be incorporated into the Destiny universe. So, I decided to create a few sketches of bosses and concept locations which I thought up. [spoiler]Keep in mind that these are just ideas, and that I haven't come up with names for most of them.[/spoiler] [b]Locations[/b] [u]Mars concept[/u] 'Beyond the outskirts of the Meridian Bay, the Cabal are constructing unknown weaponry, what mysteries do they hide behind their command...' [url]http://imgur.com/gallery/BervV0Q[/url] This map is based around the Cabal and their secretive research involving the giants structures. Their is locations on the map which allow you to drive sparrows, enter underground Cabal bases and discover the truth behind the Cabals plans. [u]Breccias Plains[/u] 'An old colony research team once experimented here, uncover the research behind their schemes and find out what they have been hiding...' [url]http://imgur.com/gallery/oriopJE[/url] An old Chinese colony were attempting to research the origins of the Traveller, its reasons behind appearing in our Solar System etc. Now the land is now overrun with fallen, all members of the old facility are dead, now it is your turn to continue their research and uncover the true meaning behind the Traveller. [b]Bosses[/b] [u]Velrok, Traitor of the Decayed[/u] 'Who would have thought a hive prince could lead the fallen?' [url]http://imgur.com/gallery/wdTNV7Y/new[/url] Velrok was a hive prince who led under the hive swarm called the 'decayed', after attempting to overthrow their king, he was exiled and left to rot on the Breccias Plains. Fortunately for him, a group of exiled fallen found him and reasoned with him. Soon he began to take control of these fallen soldiers as if they were his own which led to the work of a new fallen house. The question is, where is he? [b]Raid bosses[/b] First encounter - Yaalok, Perfect form Second encounter - Experiment 1,777 Third encounter - Rall'org, King of Decayed Final encounter - Rall'org, Final form [url]http://imgur.com/gallery/txd97uh/new[/url] [u]Yaalok[/u] (left, taken knight) - The most successful experimental soldier created by Rall'org; created through the use of forcing knights and taken psions into a container in an attempt to replicate the once powerful Oryx. He is a taken knight who processes the ability to fire flames and create copies of himself which don't attack, but serve as a distraction when in the midst of combat; they have low health and move at a slow pace compared to Yaalok. [u]Experiment 1,777[/u] (right, ogre) - [url]http://imgur.com/gallery/xZ8n2CI/new[/url] - Through the use of torture and forced meta morphing experiments, this ogre has been mutated using the DNA of a fallen kell, who was ripped through time and space for the use of Rall'orgs cruelty. This ogre has four arms and runs like a dog, which allows him to run at incredible speeds. It has a rupture embedded into its stomach which allows it to produce multiple experimental creatures to fight you. [u]Rall'org, King of the Decayed[/u] (centre, Hive knight) - [url]http://imgur.com/gallery/G8mfmjB[/url] - The king of the Decayed, the brute of the system; this knight is every single category of evil. After being pulled out of the grasp of Oryx when being taken (due to the death of Oryx), it left him with a taken arm and the ability to control darkness unlike any other being. It also left him with the memories of Oryx, allowing him to see the reason behind the kings death. Trying to mimic in Oryx' success, Rall'org began to teleport beings from all races; humans, fallen, hive etc, which he used to capture. torture and mutate into they became his own personal super soldiers. Not much is known about Rall'org beyond this point, apart from the many scattered corpses of fallen and hive who have had their heads caved in due to failing the mutation phase. In his normal form, he can switch between a boomer and two swords which he uses to rush the guardians when enraged. To counter, the guardians will need to lure him into the centre of the experimental chamber and give him a taste of his own medicine; surging darkness and arc streams into his chest, revealing to the guardians a weakness to deal damage to him. [u]Rall'org, final form[/u] (upper middle) - After a well fought battle between Rall'org and the guardians, Rall'org succumbs to his own powers, and forces the mutation process on the dead statue behiind the arena. A dead being, made from the dead subjects who failed to mutate into super soldiers; this creatures only purpose is become the vessel for Rall'orgs dying body which will allow him to keep on fighting even when on the verge of death. In this form, Rall'org has complete control of time, space. He can spawn experiments to fight for him whilst being able to create blights to slow guardians down. [b]BONUS[/b] [u]The Decayed[/u] - Before the death of Oryx, there was the taken; a race of corrupted races from around the system. Now the decayed... these monstrosities have been spotted around the Moon and Mars and are rated as a threat to the city. Due to being forced into experiments by their king Rall'org, races such as the fallen, hive, cabal and even guardians have been sighted fleeing from planets to avoid this threat, before mysteriously disappearing off the radar. - The Decayed are run through a three step phase. [b]Phase 1[/b] involves capturing a species or race and containing them within the Decayed chambers, then they proceed to torture and brutalise the captured being, so that they can test their worth in becoming the next supreme being. [b]Phase 2[/b] is the mutation phase. This is where they begin to test different DNA from different beings on two different creatures, before mashing them into each other through the use of a dark ritual. [b]Phase 3[/b] is to give these monsters a ranking. By doing this, it allows each member to lead an army of their own soldiers into battle whilst helping with the use of ordering certain soldiers back for debriefings and further experiments. - The experiments are seen to look like the flood; almost as if the host isn't even alive any more, but is being controlled by an inner being. This is because the experiments have been crushed together and almost welded inside each other through the use of a dark ritual. These do NOT act like the taken and do not appear on all of the maps (to prevent ruining players patrols etc.) - Due to their appearance and horrific design, they are not considered a current race since the mutation phase (phase 2) because the mutations not only give them a different personality, but also a different look from the rest. They are usually seen with scales and bright colours which is an after effect from the rituals, giving them a bright yellow/orange glow surge around their morbid bodies. Thanks for taking your time in reading this post, please leave your thoughts below if you have any questions. [b]Edit:[/b] [i]Happy to see people taking a liking towards this! I really appreciate it![/i] [b]Edit:[/b] [i]I have tried to change and modify the different abilities, so that they are not as OP as they were before.[/i] [b]Edit:[/b] [i]Added 'The Decayed' lore.[/i] [b]Edit:[/b] [i]Thanks you for all of the feedback! Its has helped in modifying and improving the idea, whilst preventing it from being too over the top![/i] [b]Edit:[/b] [i]Added a concept for 'Experiment 1,777' and 'Rall'org, King of the Decayed'[/i] EXTRA: [b]Raid name - Decaying Palace. Shout out to Brominator12 for the idea![/b]

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