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publicado originalmente en: Dark Souls director on difficulty.
Editado por Toa Axis: 8/16/2014 7:46:36 PM
4
They said the same thing with Dark Souls 2 and everyone flipped out, yet it ended up being even harder than Demon's Souls and Dark Souls, but for the wrong reasons. As soon as there was an Achievement/Trophy for your first death I already new that they lost the plot. People need to realize that the Souls games aren't good because of their difficulty. It's part of their appeal, but not why they're good. Besides he already said that he's aiming for the difficulty that Demon's Souls presented. No biggie.
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