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2/16/2021 7:01:40 PM
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Yep. Which is proof (in my view) of: 1. Poor game design. This is a huge reason why Trials is dying the slow death that it is. 2. Someone at Bungie---in their "Investment Team"----either doesn't understand why people play games like this....or knows and just doesn't RESPECT that reason.
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  • Let the cheaters and the recoverys have and lets see it eventually die

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  • Editado por Avoodle Kadoodle Noodle: 2/17/2021 5:13:22 PM
    It’s a competitive game mode. Why would they reward people more or just the same as someone that goes flawless? You can clearly still complete bounties and get weapons that way or use the tokens. You’ll just get more rewarded if you get 3, 5, and 7 wins. Which is how it should be the people that can do that and go flawless should be rewarded more. At the same time someone that can’t do that should be rewarded less. They shouldn’t get the same treatment as someone that goes flawless or gets 3 and 5 wins.

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  • What you said is the exactly why trials is bad game design. You cannot put a loot pursuit in a competitive game mode. Competition is its own motivation, one that conflicts with loot motivation as competition requires winning to achieve but loot motivation requires the loot to be attainable. Making a no holds barred tournament, with infinite re-entries, where winning is the only way to earn said loot means that the highest level competition gatekeeps winning and therefore monopolizes the loot. The playlist not only cannibalizes itself by design, it also incentivized the worst in player behaviour - elitism, the various ways of making real money (carries and recoveries) to further monopolize loot, and of course cheating. The sooner trials dies completely the better for the game as a whole. Use the loot as an open loot pool for the comp playlist.

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  • Everything you said is correct. Just not for trials. What you said only applies to game/mode where skill is actually Involved. Like at all. Instead trials is a gamble of whether or not the crap matchmaking will favor you 7 times in a row or not. Which doesn’t even address the fact that winning 7 out of 8 games should be literally impossible. With any real skill based matchmaking, which noting can claim to be “top tier” without, will have you at 50 percent win rate. If higher your Elo/rank/rating rises until you level out and if lower it falls until it levels out. In short, you made a philosophical point that has no bearing whatsoever on the current form of trials.

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  • Oh don’t get me wrong I know the matchmaking is terrible and it 100% needs to be better. Even though it needs to be better in general that still doesn’t change the fact that bad players shouldn’t be rewarded the same as good players. If someone can go flawless they should get more loot then someone that doesn’t go flawless. Honestly to me they should just remove trails it’s been terrible since year 2 D1. The matchmaking is terrible, there’s cheaters everywhere in it, I do think the rewards aren’t that rewarding, and the meta is terrible this season with stasis. Even though I think rewards aren’t that rewarding that isn’t just for bad players that’s for good players as well.

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  • [quote]Oh don’t get me wrong I know the matchmaking is terrible and it 100% needs to be better. Even though it needs to be better in general that still doesn’t change the fact that bad players shouldn’t be rewarded the same as good players. If someone can go flawless they should get more loot then someone that doesn’t go flawless. Honestly to me they should just remove trails it’s been terrible since year 2 D1. The matchmaking is terrible, there’s cheaters everywhere in it, I do think the rewards aren’t that rewarding, and the meta is terrible this season with stasis. Even though I think rewards aren’t that rewarding that isn’t just for bad players that’s for good players as well.[/quote] Yet again you state something that does not apply in any way whatsoever. I’ll repeat, skill is not a factor at all. This idea of “bad players” is garbage. Even if that premise were to be accepted. There are rewards you only get for flawless already. The ship and adept weapons/mods. So you are literally saying it needs to change while saying it needs to change to what it already is.

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  • Editado por TheArtist: 2/17/2021 4:38:16 PM
    Trials is not a tournament. Trials tries to front itself off as a tournament, but it takes all kinds of shortcuts and doesnt function like a real tournament. In a real tournament, players and teams are at comparable levels of skill. In a real tournament, everyone agrees that the goal is to identify the best players and teams. So participants accept that this is hardcore competition, and that it will essentially be winner-take-all. [b]Because everyone has at least an outside chance of being that ultimate winner.[/b] But Trials had no skill matching that passes the Giggle Test and is worth discussing. Also it need to have a certain number of players in the pool in order for the game mode and matchmaking to work. Lastly it’s design is predatory, not competitive. In a pool of teams of equivalent skill, you have a 50-50 chance of winning any given match. So your odds of going flawless (without help) is 2x2x2x2x2x2x2= 2^7. Or 1 in 128 Trials cards. So the design of the entire game mode is based on the assumption that there is no skill matching, and better players will have weaker players served up to them, so that the actual probability of going flawless is higher. But the problem for Trials, [b]is those weaker players are under NO obligation to show up each week and get curb stomped.[/b]. So in order to incentivize them to play you have to give them a reason to show up [i]besides[/i] the chance of showing up in someone’s YouTube montage. If you don’t, the quickly rots from the bottom up, and the game mode self destructs as the talent pool distills, and it starts to behave as if there we’re actually SBMM. Which is why the handling of loot in this version of Trials was such a colossal mistake, and why Trials is dying so quickly. Low-card farming weaker players last summer made it impossible for most of them to even get to the three win threshold on a card so that they could even use their tokens. Bungie foolishly allowed this because they grossly underestimated the difficulty of winning 60% of your matches on a card (you don’t get to cash them in unless you can go 3-2 over five matches).[b]So you’ve just wasted the time of the player who loses more often than he wins.[/b] You’ve added insult to injury because they aren’t just empty handed. You’ve given them something they can’t use...THEN YOU TOOK IT AWAY FROM THEM BECAUSE THEY WERENT ABLE TO USE IT?!?!? Then in a mark of truly epic stupidity and lack of respect for the player, Bungie “fixed” it by doubling down on the predatory-winner-take-all, by reducing the token payout to losing teams. It’s literally as if Bungie were [i]trying[/i] to kill off Trials by making sure weaker players get nothing but a kick in the teeth, and that the game always struggles to get enough players each week to run properly!!

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  • Editado por Avoodle Kadoodle Noodle: 2/17/2021 4:38:34 PM
    I didn’t say it was a tournament lmao. It’s still considered a competitive game mode. A competitive game mode doesn’t have to be a tournament. Look at games that have ranked it’s not a tournament yet it’s still a competitive game mode. Trials isn’t really the same as ranked game modes but it’s still a competitive game mode.

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  • Last time I checked if you put a fledgling featherweight class boxer up against the heavyweight champ of the world it's not competitive. Why should players of low to average skill go in there for scraps while the fat cats keep getting fatter and get their ego's inflated to the size of a Zeppelin.

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  • Editado por Avoodle Kadoodle Noodle: 2/17/2021 4:59:09 PM
    That’s a terrible example. That will never happen in boxing or MMA unless it’s set up like with Floyd an McGregor. A featherweight boxer or MMA fighter can’t actually fight a different weight class. There’s a reasons why there’s a featherweight champion belt and heavyweight champion belt.

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  • And yet it happens here. In trials. All the time. To low skill players getting crammed into a barrel like a bunch of fish for higher skill players to shoot.

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  • Then that’s on the matchmaking which I’ve stated that I know is bad multiple times. At the same time though I doubt they’ll fix the matchmaking do to the low player base in trials. Since there’s such a low player base for the game mode then bad players go against good players. It’s kinda like when Fortnite made it forced cross play. They did it because of the PC player base doing off. So they forced crossplay to make it so it didn’t die off completely. It’s basically the same concept as to why bungie will probably never fix the terrible matchmaking.

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  • Well why do you think the player base is so low... Kelly literally explained the reasons why. Will it be better when cross-play comes? Only if there is an opt-out to match make with pc ie Screw pc hackers. But the reward system needs a major overhaul, that way it benefits EVERYONE and not just the people who go flawless, even people who go flawless barely get jack for doing so. the game has come so far and yet trials still feel like it's stuck in the rut it was in with Tot9. It needs to evolve and be more inclusive and rewarding. For ALL players so it actually keeps people playing, it also need the matchmaking to be connection-based matchmaking like it was in the launch of the house of wolves, which had the highest numbers of player retention as compared to card-based matchmaking.

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  • If you would read all of posts you would understand that I know what Kelly is talking about I understand it completely. I also said in one of posts that the reward is terrible and it’s not just for bad players.

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  • "BAD PLAYERS" Ah and now we come to the root of the problem. This is the toxic mindset we are all going on about, just because a player is not good that does not mean they should not be given a reason to attempt it. It's that kind of close-minded mentality that makes people not want to stick around and play the game mode. It's like saying they don't deserve to be there like it's some sort of snobby rich man's country club.

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  • Editado por Avoodle Kadoodle Noodle: 2/17/2021 5:58:25 PM
    What do you want me to call them? If they are bad at the game then yes they are bad players. It’s not me being toxic to them. I could careless if you’re good, decent, or bad. Besides me not really caring about it if you’re good I’ll call you a good player. The same thing if you’re bad I’ll call you a bad player. I also don’t shit all over the “bad players” I tend to try a teach them on how to be better or what they are doing wrong.

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  • [quote]That’s a terrible example. That will never happen in boxing or MMA unless it’s set up like with Floyd an McGregor. A featherweight boxer or MMA fighter can’t actually fight a different weight class. There’s a reasons why there’s a featherweight champion belt and heavyweight champion belt.[/quote] You literally described why it’s a perfect example in your reason for why it isn’t. Lol

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  • Editado por Avoodle Kadoodle Noodle: 2/17/2021 5:23:11 PM
    No because they literally can’t fight different weight classes. While in video games you’re going to run into multiple people that are good, decent, and bad. Even if they add SBMM or fix the matchmaking you’ll still run into players that are worst then you and players that are better then you. In MMA or Boxing it’s different because they literally can’t fight each other. Unless it’s a set up match by Boxing/MMA and if the fighters agree on the terms.

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  • Editado por RoninPhoenix650: 2/17/2021 5:27:21 PM
    Yet again you try to contradict something that is 100% accurate by proving it correct. With sbmm done correct you LITERALLY CANNOT FIGHT OUTSIDE YOUR WEIGHT CLASS. Jesus dude, you can’t be this dense and not be trolling.

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  • Editado por Avoodle Kadoodle Noodle: 2/17/2021 5:31:53 PM
    when will people understand that just because a game has SBMM doesn’t mean you won’t run into terrible players. Those bad players can have a few good games and get into games with people that are far better than them. You cannot compare Boxing/MMA fights to SBMM in video games. They work completely different from each other.

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  • Wrong again. If that happens then that game doesn’t have good sbmm. “A few good games” will not change your rating enough to have you against “another weight class”. You can say “you can’t compare” all day but I can and WE just did successfully. It’s like you are saying that a few games can get a team into the Super Bowl. Oh can it? Can it now? Because unless it can what you just said is a representation of typed garbage.

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  • Editado por Avoodle Kadoodle Noodle: 2/18/2021 8:34:12 AM
    Yet again you can’t compare anything in real life to video games. They work completely different from each other. SBMM isn’t like going to the super bowl, it’s not like going to a NBA championship, it’s not like fighting for a championship belt in Boxing/MMA, winning golf championships, MLB championships, and NHL ones. Non of those things compare to SBMM. In SBMM usually it’s in ranked game modes. Let’s say your rank is Grand Master playing against Master and other Grand Masters. Not all of them are at your skill some are better players and some or slightly worst then you. The only thing that is the same from ranked/SBMM to real life is the fact that not everyone on the team is equal skill. But yes if you move up to Grand Masters even with SBMM you’re still going to play against people that are better and worst then you.

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  • Editado por RoninPhoenix650: 2/17/2021 5:44:11 PM
    Yet again I have and I can. They are the same. Just because you refuse to accept it doesn’t t change it. No matter how many times you put your fingers in your ears and scream “no mommy”.

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  • Editado por Avoodle Kadoodle Noodle: 2/17/2021 5:50:15 PM
    You act like even with SBMM everyone will be on the same skill. For example if you just stated a FPS game that’s has SBMM in it. Let’s say you are really good at every FPS game you play. You’re going to start out with fresh stats so you’re going to go up against bad players. As your stats get better your going to go up against some better players sure. At the same time though those better players still are not better then you. So you’re still going to stomp them then as you keep getting better stats. You’re going to constantly run into bad, decent, and good players. Players will always be better than you or worst then you no matter what your stats are. No matter if SBMM is a thing or isn’t a thing in the video game.

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  • You mean exactly like the nba, nfl, or ufc? Interesting.

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