Eh throwing games shouldn’t be a thing to win stuff. All I want is more than 40 tokens after an hour of playing.
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Trials rewards are hilariously rewarding trying the be the the first to jump off the cliff I got 4 Messengers just doing that
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8 RespuestasPeople who think ToO is competitive blow my mind. Go play any shooter with an actual competitive bracket. Half the time its a major NFL team against a high school team. Yeah real competitive.
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104 RespuestasYep. Which is proof (in my view) of: 1. Poor game design. This is a huge reason why Trials is dying the slow death that it is. 2. Someone at Bungie---in their "Investment Team"----either doesn't understand why people play games like this....or knows and just doesn't RESPECT that reason.
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3 RespuestasI do not want trials giving more loot for those unable to past 3 wins until the rewards for us going flawless is increased.
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1 RespuestaTrials has awful matchmaking. After your 3rd win you might as well quit cause there's a high chance you'll encounter people with 5-6 wins or that have already gone flawless before. Or just people that are way better than you in general so you lose by default. But it's not just trials, SBMM has felt worse than ever, my 3rd match this season after I hadn't played for about 3 months was against some god warlock that almost 3v1d all rounds and won. Crucible also feels terrible with the lack of modes, terrible, TERRIBLE spawns on 6v6 modes, the game matchmaking you based on performance(CBMM my ass, just got off a match against a teleporting warlock, also was against 2 new players so yeah, glad they are having fun and not getting blasted) and of course, the meta being so -blam!-ing stupid that I have to change to it if I even want a chance to play. Tried playing with the new scout, but because most maps are not scout friendly, I got assblasted to another dimension by some meta abusing hunters and warlocks. Also tried using my new palindrome and as good as it felt, I always got outranged and lost alot of kills due to my target surviving cause lol 120 do more damage, have more range and do more flinch so why even bother. So yeah, crucible is almost dead. I don't even want to play my final match for my pinnacle to be honest. Shame really, destiny has some of the best gunplay in the FPS market, only beaten by 2019s CoD MW(at least, in my opinion). But since it's F2P, bungo don't make money so why bother spending time on it
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16 RespuestasYou’ve gone flawless 14 times and have 295 games played that’s not even close to enough to speak on anything to do with trials.
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5 RespuestasOnce a player goes flawless they should be put in a matchmaking with each other. When the sweats get their clear they can keep fighting it out for more tokens/rolls etc.
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They could at least drop us some goddamn tokens after a loss. Getting stomped, and getting nothing afterwards, just kills your drive to even keep trying.
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What keeps me from playing trials is the unfair matchmaking system i do not want to play against gods and getting stomped every game is a wasteful use of my time. Account recoveries and cheaters are a problem. The 3 win requirements arent bad but if i go in and there's no chance of a close match im jumping off tge edge. Why should i stay in a playlist that catars to one special group of players and not the community as a whole. I can spend my time in comp or quick play that has more normalization of matchmaking.
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If they introduced rare drops after matches then that might incentivize casuals to actually keep playing after their bounties were done. There's only so much stomping people can take with no rewards in sight. Whatever they do, increasing the size of the population in that playlist should be priority one. With a larger population pool inexperienced teams might get a win once in a while and wouldn't leave the playlist feeling so defeated.
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7 RespuestasEditado por Candy: 2/17/2021 6:08:14 PMI get your point but that’s like saying Raids aren’t rewarding for people who don’t Raid... aka duh. A PVP gamemode isn’t rewarding for non pvp players. Again...duh
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Just make it freelance
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4 RespuestasSince everyone is talking about how they would change it... heres mine This is for weapons: When you purchase your ticket, you gain access to all the gear, sans perks. This is would be in your quest log. As you earn tokens, you use those to purchase (and lock) perks on the weapon. Different perks cost different amounts of tokens. Once you have purchased all the perks you want - on your gun - you can claim it from the quest log. Now its your gun with the perks you want. Three wins gives you enough tokens to pull one weapon. Now you can change/unlock those perks anytime with tokens but it costs 2x. However 3,5,&7 wins gives you a free change to one of the colums of perks.... a flawless run rewards you with a complete rework on a weapon. In this way everyone can easily earn the weapons, what makes them unique is that they are the only ones that can be modified via olaying trials, wins make it cheaper....
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Nah leave it as it is. It's supposed to be a mode for the high-skill sweaty players. I still wouldn't play it even if they made it easier to get loot. I'll stick to R6 Siege for my sweaty fps gameplay.
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18 RespuestasHere is a better solution.....MAKE IT SBMM!! It is supposed to be their “pinnacle competitive list”, yet they count it as Valor so they can justify connection based mm so the no life’s can stay in it the entire weekend and keep other people from wins.
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Editado por Azoths_Gambit: 2/18/2021 12:52:15 PMIf I was matched with other people with a lifelong kda of 0.8 then I might have a 50/50 chance of going flawless. But no Bungie can't have fairness that makes too much since.
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1 RespuestaIt’s just a gate keeping activity to make the top 1-5% feel better in life for having slightly better headshot accuracy in a video game riddled with horrible lag and massive unbalance. Lol.
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2 RespuestasI'll say it again. If Trials is suppose to be sweaty endgame PvP then it needs a sbmm weight attached to the card based mming. There's nothing competitive about randomly matching teams based off of wins on their card, it tells nothing of previous game performance/lobby balance. For those that don't want sbmm in your "endgame competitive PvP" mode what you really want is easy flawless cards. A team of 3.0's vs a team of 3.0's is competitive; a team of 1.0's vs 1.0's is competitive....a team of 3.0's vs 1.0's is a complete lack of challenge and an unfair match up. Change the rewards based off of your tier or someshit, idgaf, but don't call Trials competitive lmao.
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Get rid of stasis in pvp, do it!
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10 RespuestasLocked cards, one and done for flawless. People running endlessly after getting their rewards is the root of the problem. Move them along to end the loot monopoly and more will play.
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22 RespuestasIts endgame pvp. Its literally the only thing high skilled pvp players have. It should not cater to everyone. It should cater to the people with the skill who want to test said skill and be rewarded. For people like me who probably couldnt get 3 wins theres plenty of other things to go do. A game should have something for everyone. But not everything should be for everyone.
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6 RespuestasEditado por Fenrir: 2/17/2021 2:40:59 PMI simply cannot fathom how there are people out there who cannot put a single win on a trials card 🤣🤣 But seriously. They obviously put the messenger at 3 wins to bump up the trials population, and they'll most likely do the same for the hand cannon. Don't forget, trials is card based MM. And if the reward that everyone wants is only at 3 wins, that'll get more people playing trials for the low card drops and bounties, thus, making the low card games more forgiving for people who just want to collect loot.
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7 RespuestasEasy fix - don't play. Trials is for "top tier" players. You know... the players that cry when matched evenly. That's why it's not skill based. They cried when it was. "Its too sweaty" and "we match the same players over and over". Funny how they complained and got it removed. Now they farm cards and blueberries every week. Pepperidge Farms remembers.
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1 RespuestaTrials is a pile of garbage
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2 RespuestasWhat rewards are good from Trials?
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I didn't even get 3 wins this weekend and I for 2 beautifully rolled pulses. They can't just hand out a ton of loot for players who don't get high up in their cards. It needs to be earned. The bounty is great because it incentivizes casuals to just get one drop.