Ummmm.....8 million since august 2015 which includes the taken king launch.
Where are you interpreting your numbers? I checked and its around 1M daily. (those numbers of PVP/PVE players are going to be a lot of double counting).
Bungie announced they made 57 million in revenue in Sept 2016. That is less than 1 million copies sold of ROI.
http://www.vgchartz.com/gamedb/?name=destiny&publisher=&platform=&genre=&minSales=0&results=200 --> there is your link to collection disc sales.
Yes this game is WAY down......13 million copies of vanilla sold, 3.5 million copies of taken king and 1 million for ROI.
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30+ million users have played. I see your numbers, but they're wrong. $500 million in preorders alone, your numbers may be disc sales only, which a lot of us don't do any more, especially since it's an online only game. Tbh, I didn't read the Destinytracker correctly and see it was 2015, in any case, that's just what they've tracked, that's not the entire population. I don't play it every day anymore, but I still love the game. What other game has entertained me for 1500 hours? Most usually don't get me to 5 hours.
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30+ million "registered users" but that includes people who only downloaded the demo, others who were beta and never bought it". Bungie reported revenue of 57 million in Sept this year which is driven by ROI sales and means they didn't even sell 1 million copies. They also said it was their highest profit margin which goes to show how little effort they put into ROI! Not saying the games dead by any stretch but they do not have the audience they did during vanilla which is to be expected, but when engagement is your reported metric it's not good.
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If I understand your logic correct you say out of 57 million made only 1 million players could have contributed to that? Idk if you forgot but ROI costs $30 not $60 putting it nearer to 2 million
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More people played Destiny than Battlefield on Battlefield's release weekend, so no matter the case, the game has sold a ton and is making a ton of money for Activision/Bungie. As long as they keep coming out with games/updates, they have a player in me. Also, Its only $30 for RoI so closer to 2 million buyers in September.
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Forgot it was 30, good point, though I would argue 2 million players with a boast of over 30 registered is atrocious retention.
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30+ million "registered users" but that includes people who only downloaded the demo, others who were beta and never bought it". Bungie reported revenue of 57 million in Sept this year which is driven by ROI sales and means they didn't even sell 1 million copies. They also said it was their highest profit margin which goes to show how little effort they put into ROI! Not saying the games dead by any stretch but they do not have the audience they did during vanilla which is to be expected, but when engagement is your reported metric it's not good.