Tyson: With the original launch of Destiny, bounties provided a set of daily objectives that players could use to advance faction reputation or earn XP to level up their gear. These were removed to streamline the activity experience in Destiny 2 and reduce the number of “chores” that players felt compelled to complete every day. In retrospect, we realized that was an over-correction, and optional daily objectives to achieve specific goals are something we want to restore.The bounties returning to Destiny 2 in Update 1.2.3 are a return to most of the properties of bounties in The Taken King. They will be obtained from a variety of vendors, they will generally award XP and faction reputation (though some will offer even better rewards), and can be redeemed “in the field” to immediately claim your rewards. In Forsaken, you may also see some bounties drop in the wild.There are two new mechanics. Bounties will expire if left uncompleted, and acquiring them will cost a small amount of Glimmer. We wanted to avoid the “grab every bounty you see until your inventory is packed and sort them out later” experience without constraining players to the tiny inventory they found in previous iterations of the game.In Forsaken, more vendors will have more bounties on offer, and some will provide Legendary (or better) rewards for completing them.
Gambit Exhibition TournamentJuly 13, 6 p.m. EDT
We've got an in-depth look at every new super and subclass branch @DestinyTheGame 2's Forsaken expansion brings to the table. https://t.co/ah9NYQ1D1O pic.twitter.com/WjdCBOjHln
— Game Informer (@gameinformer) July 11, 2018
Here's how Destiny 2: Forsaken is changing up the Flashpoint milestone, making Lost Sectors more meaningful, and introducing Outlaws. https://t.co/TT8dqKBtg4 pic.twitter.com/NmhRZhVrv2
— Game Informer (@gameinformer) July 11, 2018
The first big location players will journey to in Destiny 2: Forsaken is the Tangled Shore. Watch us check out the locale while tackling a new public event and three Lost Sectors. https://t.co/kzIcYe8XZj pic.twitter.com/d103rAy93F
— Game Informer (@gameinformer) July 9, 2018
In today's Destiny 2: Forsaken feature, we take a look at the Exotic Auto Rifle Cerberus +1, which harnesses the power of Contra's Spread Gun (and four separate barrels) to deliver devastating damage in seconds. https://t.co/guj5sqozqY pic.twitter.com/uUQbO3JuAJ
— Game Informer (@gameinformer) July 6, 2018
- PC Clan Chat: Adds a new in-game text chat channel that allows online Destiny 2 clan members to communicate.
- Once all Mercury Forge weapons have been obtained, they become available for direct purchase from Brother Vance in the Lighthouse (on the second vendor page).
- Removed momentum from Heroic Adventures.
- The Pursuits inventory bucket has been moved to the top of the inventory categories.
- Commas have been added to large numbers as separators on the IGCR and PGCR.
- Fixed an issue that was causing targets marked by Sanguine Alchemy to produce orbs when defeated.
- Fixed an issue that caused Starfire Protocol to not work with Dawnblade's Attunement of Sky ability path.
- Fixed an issue that prevented Warlock melee attack damage when using the Ophidian Aspect Exotic and the Hive Swords or orb carry objects.
Stay tuned to bungie.net next week for the full patch notes, expected to become available at 9 a.m. PDT on Tuesday, July 17, 2018.Hey all,Since the release of Update 1.1.3, we’ve been collecting player feedback concerning Heroic strike modifiers. On Tuesday, three of the more punishing modifiers will receive some adjustments. Ultimately, we want your Power, stats, and armor modifications to matter, and we realized that our debuff modifiers were a little too powerful to allow players to see their impact. Here’s what you can expect:
- Blackout: We wanted to ensure that enemy melees are threatening, but this shouldn't dismiss a player’s Power progression or the stats they chose to invest in with their armor. As such, this modifier is changing somewhat: it still increases enemy melee damage significantly, but it’s now no longer a guarantee of players being defeated by a single melee from many enemies. Be careful, though! If you’re not at the recommended Power for the Heroic Strikes playlist, your enemies will be more powerful and pack a harder punch.
- Grounded: There are many times players are considered "airborne" when they're not actually jumping. To account for that, we are reducing the damage threshold so players aren't punished for things outside of their control. Additionally, we’re looking to prevent players from falling to their demise from a height of 2 meters, just as they happen to land on a rock or some other small object.
- Glass: This modifier reduces a Guardian’s shields and health while increasing recovery. We slightly reduced the impact of this modifier to better enable players to see the effects of their overall Power progression over time.
- Give players more control over how they earn Eververse items
- Offer a more predictable path each week that guarantees access to specific items
- Drop fewer duplicate items
The original intent of the Prismatic Matrix was for it to be a special event—something to help players round out their collections, as the odds of earning the items that were eluding them improved as they continued to earn Bright Engrams. We had a limited number of weeks scheduled, designed to keep repetition to a minimum. That schedule of curated offerings is coming to an end, so the feature will be going on temporary hiatus starting next week. Thanks to some good feedback about this new feature, we’ve learned how we can make it better, so we’ll continue to support it in Forsaken. We look forward to your continued feedback and are excited to relaunch the Prismatic Matrix in the next season of Destiny 2.
This is their report.
Moments of TriumphOn July 7, we launched Moments of Triumph on Bungie.net and the Destiny Companion. Destiny 2 players can now track their Triumphs online before they go live in-game with the Solstice of Heroes live event. The following is vital information that players should be aware of for Moments of Triumph:
- Progress toward Triumphs and event rewards may be lost if players delete any characters on their account. For the best experience, it is recommended that players do not delete any characters until all desired rewards have been redeemed and Solstice of Heroes concludes on August 28, 2018.
- Players will not be able to redeem completed Triumphs for points or rewards until Solstice of Heroes goes live in Destiny 2 on July 31, 2018.
For more information, players should visit the Moments of Triumph Guide and FAQ.Starting Lines for World FirstNext Tuesday, July 17, at 10 a.m. PDT, Destiny 2 Update 1.2.3 will become available to players. To allow players to download and install this update and prepare for the launch of Prestige raid lairs, “Leviathan, Eater of Worlds” and “Leviathan, Spire of Stars” will be temporarily disabled. These activities will become available for players to compete for World First at the following times:
- “Leviathan, Eater of Worlds” Prestige, 11 a.m. PDT on July 17
- “Leviathan, Spire of Stars” Prestige, 10 a.m. PDT on July 18
For the Destiny 2 Update 1.2.3 deployment schedule, players should visit our Destiny Server and Update Status page.SaxophoneLast week, we conducted the Destiny 2 free trial weekend on Battle.net. While players who participated can choose to keep Destiny 2 installed on their PC for use in future free trial weekends, they will receive SAXOPHONE errors if they do not own Destiny 2 when they attempt to launch the game outside of promotional periods.For more information regarding trial access, players should visit our Destiny 2 Trial help article.