Where to even start with what seems like one of the worst mishandlings of a company over the past 2+years, but really started long ago. I guess the beginning......
The most important, crucial mistake, that Bungie ever made, and from what I see was the beginning of their downfall, is the slap to the customers face that had been with them since the beginning.
BUNGIE!!!! YOU STOLE THE CONTENT THAT YOUR CUSTOMERS PAID FOR, AND NEVER RETURNED IT!!!
Stole the Initial D2 game from us (No more Red War Campaign)
Stole the next two released DLC's (Mars and Mercury) and all the missions, destinations that came with it.
You STOLE EVERYTHING up to Forsaken DLC, and you cut that in half and left us the dreaming city, the end of that DLC. But once again,no more campaign missions.
That doesn't even include all of the strikes & raids that left with it, all done in the name of the lie that it was part of the story, even though it was due to poor managing of funds in your company, and no investment on your infrastructure to be able to support the prior/present/and future DLC's.
You have been feeding us recycled content from 2014-2016, mixed with some of the worst campaign missions over the years, and destinations that are honestly, not enjoyable, nor repeatable to the average user.
You have provided us an abomination of a PVP setup, which went ignored for years, and is now vastly skipped over, due to things that have already been stated in other posts. I don't even attempt trials of Osiris or competitive anymore. You can verify that on the site. Just not worth the headache, much like your raids. (There's a reason why less than 15% of your customer base have ever completed one) Stop making it an annual event and competition for all , and just make it enjoyable, with modified rules on Day 1 or something) Its created a toxic environment for LFG, and for those that say "Its not that hard" That's great!! congrats!! You're part of 15% of all Destiny players. I am as well. But we've left so many behind, and this is one of many reasons Bungie sees its numbers drop drastically around this time. It's no longer fun, its a part time job with daily and weekly tasks now. It's no longer fun. It's just what's available, until another company puts out something similar, and we feel confident enough, to finally step away from the thousands of hours, and 100's of $$ we put into this game, and wanted to finish the fight.
Bungie we didn't abandon you. You abandoned us.
Moving on..
(I shouldn't even get started, or even know where to begin, on your poor excuse of a network, hiding behind all of its failures due to senior mgmt, and pulling a random insect/mammal/reptile name from the encyclopedia, to describe the specific layer issue, when 90% of the failures are on your side, and your servers, and their failure to maintain availability, and a solid connection to multiple customers, regardless of surges you may see)
For the past 10 years, you always knew what to expect on DLC release and the stress it would bring, yet across all these DLC's year after year, you never improved, and your customers suffered for a minimum of 24-48 hrs after every release.
GIVE US BACK WHAT YOU TOOK, THE STORY IS OVER!!.
And instead of releasing 17% of your workforce, which none were responsible for your past failures, your CFO and CEO should've resigned, as the past year's results, were 100% due to their leadership, and mishandling of funds. I've never seen a companies executive leadership sell itself, then turn around and blow through the billions they acquired for the sale, in less than 2 years. Even more amazing how anyone at the top kept their job and didn't either resign or be terminated. I find it hard to believe 1 DLC expansion, and a game yet to be released, costs over 2 billion to complete. You should be ashamed of yourselves for claiming you "exhausted all other mitigation options" when you should've been one of the few at the top that walked the plank yourself, and at least have some honor and integrity, as you and the ones you have meetings with, caused all of this with your policies and handling of this franchise. Shame on you
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4 RepliesEdited by R-E-D-C-E-L-L: 8/1/2024 1:02:36 PMOne of the most infuriating things is their wording. We're eliminating 220 "roles". Corporate at Bungie is deliberately dehumanizing real human beings to downplay that we should have any concern for them. Ah, don't worry about it, they're just roles, not real people. Just call them mules better yet. Corporate speak is some -blam!- soulless -blam!-. One tweet was so disheartening to read. A woman who was fired and was due to start maternity leave this coming Monday. These people fired a pregnant woman who is getting ready to have a child. Oh I'm sorry they just fired a "Role" I'd probably get banned if I said what I really thought about the leadership responsible for this.
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Welcome to the brutality of life. I actualy dont care people lost theyr jobs,its bungies own fault this happen,this would never happen if bungie stopped doing weird -blam!- and instead work with the players not against them. Greed from the top management was bungies downfall,they should be embarrassed. But they will soon realise they -blam!- up.they think this will boost theyr popularity in marathon. Who wanna support a game where the upper management have zero respect for theyr players. Exotic class item-Yes the mission is good and fun,but after 1 clear if should have been able to farm the lost sectors in pale heart on master after 1 mission clear. no wonder they lost so many players after that mission came out (solo players) Lost sector legend/master is just useless after the change/ To get the second new exotic u NEED to use a exotic cipher to get it. why bungie WHY. Pathfinder is uter garbage.i think the management need to get theyr own path(finder) deepsight harmonizer should be able to get other ways than season pass,the players that are most affected by this is new light players. Red frames from previous season should have theyr own kiosk in tower so players can buy from if they miss red frames from previous seasons. There is so much bungie could have done diffrent but they are to lazy to do it. They could learn alot from other games that are old( wow,fortnite as an example)
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[quote]Where to even start with what seems like one of the worst mishandlings of a company over the past 2+years, but really started long ago. I guess the beginning...... The most important, crucial mistake, that Bungie ever made, and from what I see was the beginning of their downfall, is the slap to the customers face that had been with them since the beginning. BUNGIE!!!! YOU STOLE THE CONTENT THAT YOUR CUSTOMERS PAID FOR, AND NEVER RETURNED IT!!! Stole the Initial D2 game from us (No more Red War Campaign) Stole the next two released DLC's (Mars and Mercury) and all the missions, destinations that came with it. You STOLE EVERYTHING up to Forsaken DLC, and you cut that in half and left us the dreaming city, the end of that DLC. But once again,no more campaign missions. That doesn't even include all of the strikes & raids that left with it, all done in the name of the lie that it was part of the story, even though it was due to poor managing of funds in your company, and no investment on your infrastructure to be able to support the prior/present/and future DLC's. You have been feeding us recycled content from 2014-2016, mixed with some of the worst campaign missions over the years, and destinations that are honestly, not enjoyable, nor repeatable to the average user. You have provided us an abomination of a PVP setup, which went ignored for years, and is now vastly skipped over, due to things that have already been stated in other posts. I don't even attempt trials of Osiris or competitive anymore. You can verify that on the site. Just not worth the headache, much like your raids. (There's a reason why less than 15% of your customer base have ever completed one) Stop making it an annual event and competition for all , and just make it enjoyable, with modified rules on Day 1 or something) Its created a toxic environment for LFG, and for those that say "Its not that hard" That's great!! congrats!! You're part of 15% of all Destiny players. I am as well. But we've left so many behind, and this is one of many reasons Bungie sees its numbers drop drastically around this time. It's no longer fun, its a part time job with daily and weekly tasks now. It's no longer fun. It's just what's available, until another company puts out something similar, and we feel confident enough, to finally step away from the thousands of hours, and 100's of $$ we put into this game, and wanted to finish the fight. Bungie we didn't abandon you. You abandoned us. Moving on.. (I shouldn't even get started, or even know where to begin, on your poor excuse of a network, hiding behind all of its failures due to senior mgmt, and pulling a random insect/mammal/reptile name from the encyclopedia, to describe the specific layer issue, when 90% of the failures are on your side, and your servers, and their failure to maintain availability, and a solid connection to multiple customers, regardless of surges you may see) For the past 10 years, you always knew what to expect on DLC release and the stress it would bring, yet across all these DLC's year after year, you never improved, and your customers suffered for a minimum of 24-48 hrs after every release. GIVE US BACK WHAT YOU TOOK, THE STORY IS OVER!!. And instead of releasing 17% of your workforce, which none were responsible for your past failures, your CFO and CEO should've resigned, as the past year's results, were 100% due to their leadership, and mishandling of funds. I've never seen a companies executive leadership sell itself, then turn around and blow through the billions they acquired for the sale, in less than 2 years. Even more amazing how anyone at the top kept their job and didn't either resign or be terminated. I find it hard to believe 1 DLC expansion, and a game yet to be released, costs over 2 billion to complete. You should be ashamed of yourselves for claiming you "exhausted all other mitigation options" when you should've been one of the few at the top that walked the plank yourself, and at least have some honor and integrity, as you and the ones you have meetings with, caused all of this with your policies and handling of this franchise. Shame on you[/quote] all they did was call the same thing SOMETHING ELSE AND MAKE LESS OF THEM? this gsnes dead
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1 Reply***SNIPPED AND REPOSTED *** H-U-B-R-I-S…writ large; a bloated MisManagement tier that were deaf to the Community entreaties - since D1; and some very good suggestions to improve the game…all rudely dismissed. The wrong sort who ‘mismanaged’ just about everything they touched…with zero accountability to anyone but their own inflated super egos. If only they met us - even a part of the way, chances are, things could only get better… I feel for the worker bees…sacrificed for toeing the corporate line…. Winter’s coming…❄️🌪️❄️ Drain the swamp. Life support for D2. Announce D3 plans…a WIP. Make peace with The Community…a veritable treasure, right under your noses. Do it right or don’t do it at all. 👈 Msg to Sony: Look after Us, and, if warranted, We’ll support D3. Ease Springs! 🫡 ***END SNIP***
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[quote]Where to even start with what seems like one of the worst mishandlings of a company over the past 2+years, but really started long ago. I guess the beginning......[/quote] Yes, the beginning. Funny how Luke Smith became the lead for the sequel, and how much this company lied about what work he did. It showed because he almost lost the entire player base shortly after the base game released. Just this alone shows what's wrong with a portion of upper management, and explains why the game is in the poor state it is in. The wrong people got fired, and that means not much has changed when it comes to upper management making the decisions for the game. This means the game is still -blam!- being in the wrong hands. Yes, there might be some improvements, but as usual, minimal at best just to keep the game running. The damage some of the upper management has caused is set in stone. What should have happened was a complete overhaul with upper management, but I guess keeping the team that works on Everevrse will save the game, right?
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Edited by GioC3ntr1c: 8/1/2024 2:17:33 PMDestiny stemming from a company that made an RPG like Halo has fooled many into thinking a live service game is obligated to keep content up for its entire life. Sunsetting, while it sucked, appeared like a necessary evil to control game size and performance (remember PC got Destiny last). I’m not saying sunsetting was the best or only option, but it’s understandable why it was pushed. If this is a pill you can’t swallow, then live service games aren’t for you: revenue generation and longevity will always eclipse player benefit. Also, as a veteran player since D1, even if they brought back all that story, it wouldn’t fix any of the issues that plague Destiny 2 now. Nostalgia isn’t enough; suspend your disbelief and it’s easy to see Destiny has always been a mixed bag as a franchise. It grew from art direction, aesthetic, and lack of competition. At this point, anyone still griping needs to take a break or quit; There are actually good games out now. Speak with your wallet. Either the executives will shape up or Sony will replace them with ones who will.
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Edited by Studski23: 8/1/2024 5:13:53 PMPaul Tassi's final word on his article about the layoffs fits perfectly with this: "Unconscionable". When people don't feel like they are being heard, you lose them as customers. Maybe for a short while, or maybe forever. Bungie blames their failures on not enough sales to cover up their screw ups. Bungie should be folded up completely into Sony, with zero of the leadership/executives going with. I wish I could follow Pete Parsons around ringing a bell saying "Shame" everywhere he goes in public.
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12 RepliesEdited by Yellowgate: 8/1/2024 3:08:45 PM
YellowgateNon Active - old
This situation is the fault of EVERYONE at Bungie. The pearl clutching about the big bad nasty CEO being to blame for it all is ridiculous. I run a small business with eight employees. I can be the bestest Boss ever, but if they are making a product that few want to buy, a shoddy overpriced product, then I am not going to have a business. This is how the world outside works and it seems to be a shock to some people. Everyone has a share in this. From the mismanagement at the very top, to the Dev's who sent Lightfall through the door and who made Final Shape which has lost 80% of it's players on Steam in under two months. And what are we seeing now ??, stuff about a new raid from sacked Dev's. The same Raids that very few play and are apparently the focus of their time. It's been ten years and they just do not learn. Bungie did this to themselves. From top to bottom. -
3 RepliesI just came here to read the opinions of the expert business and financial analysts that roam these forums. When will Bungie learn? They could fire all their consultants and just follow the advice of these postings - their business would flourish and the jobs would be saved. It isn’t that hard - just do everything the forum trolls tell you to do.
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First it was…” They need to free of Microsoft “. Then they partner with Activision “ They need to be free of Activision “ then… They Partner with Sony… Now it’s “ They need to free of Pete Parsons “. They are simply an extremely premium studio. They operate in an expensive location and have a history of going on side quests and neglecting their core product. Upper management absolutely took advantage of the COVID game boom and the how much Micro was spending on studios to leverage Sony for an overvaluation. Actually good business in that regard. Executives lined their pockets but they are not the ones that made the aspects of the game we dislike and the ones that drove people away. That happened at the dev level because there is “ we can do no wrong “ at Bungie. Hell marathon was green lite when Destiny had major problems. What more needs to be said?
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Agreed.
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Quit, I did for so many reasons, many of them political and vital, BUNGIE direction is awful, the game in base is wonderful, the engagement and FOMO tactics are toxic and equal drug dealers mindset. I quit before Final Shape, I dont miss it, I am enjoying more healthy games and free time, without the urges of the FOMO or the pressure, without being afraid of my loot to be nerfed or dissapear, QUIT.
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[quote]Where to even start with what seems like one of the worst mishandlings of a company over the past 2+years, but really started long ago. I guess the beginning...... The most important, crucial mistake, that Bungie ever made, and from what I see was the beginning of their downfall, is the slap to the customers face that had been with them since the beginning. BUNGIE!!!! YOU STOLE THE CONTENT THAT YOUR CUSTOMERS PAID FOR, AND NEVER RETURNED IT!!! Stole the Initial D2 game from us (No more Red War Campaign) Stole the next two released DLC's (Mars and Mercury) and all the missions, destinations that came with it. You STOLE EVERYTHING up to Forsaken DLC, and you cut that in half and left us the dreaming city, the end of that DLC. But once again,no more campaign missions. That doesn't even include all of the strikes & raids that left with it, all done in the name of the lie that it was part of the story, even though it was due to poor managing of funds in your company, and no investment on your infrastructure to be able to support the prior/present/and future DLC's. You have been feeding us recycled content from 2014-2016, mixed with some of the worst campaign missions over the years, and destinations that are honestly, not enjoyable, nor repeatable to the average user. You have provided us an abomination of a PVP setup, which went ignored for years, and is now vastly skipped over, due to things that have already been stated in other posts. I don't even attempt trials of Osiris or competitive anymore. You can verify that on the site. Just not worth the headache, much like your raids. (There's a reason why less than 15% of your customer base have ever completed one) Stop making it an annual event and competition for all , and just make it enjoyable, with modified rules on Day 1 or something) Its created a toxic environment for LFG, and for those that say "Its not that hard" That's great!! congrats!! You're part of 15% of all Destiny players. I am as well. But we've left so many behind, and this is one of many reasons Bungie sees its numbers drop drastically around this time. It's no longer fun, its a part time job with daily and weekly tasks now. It's no longer fun. It's just what's available, until another company puts out something similar, and we feel confident enough, to finally step away from the thousands of hours, and 100's of $$ we put into this game, and wanted to finish the fight. Bungie we didn't abandon you. You abandoned us. Moving on.. (I shouldn't even get started, or even know where to begin, on your poor excuse of a network, hiding behind all of its failures due to senior mgmt, and pulling a random insect/mammal/reptile name from the encyclopedia, to describe the specific layer issue, when 90% of the failures are on your side, and your servers, and their failure to maintain availability, and a solid connection to multiple customers, regardless of surges you may see) For the past 10 years, you always knew what to expect on DLC release and the stress it would bring, yet across all these DLC's year after year, you never improved, and your customers suffered for a minimum of 24-48 hrs after every release. GIVE US BACK WHAT YOU TOOK, THE STORY IS OVER!!. And instead of releasing 17% of your workforce, which none were responsible for your past failures, your CFO and CEO should've resigned, as the past year's results, were 100% due to their leadership, and mishandling of funds. I've never seen a companies executive leadership sell itself, then turn around and blow through the billions they acquired for the sale, in less than 2 years. Even more amazing how anyone at the top kept their job and didn't either resign or be terminated. I find it hard to believe 1 DLC expansion, and a game yet to be released, costs over 2 billion to complete. You should be ashamed of yourselves for claiming you "exhausted all other mitigation options" when you should've been one of the few at the top that walked the plank yourself, and at least have some honor and integrity, as you and the ones you have meetings with, caused all of this with your policies and handling of this franchise. Shame on you[/quote] they take all the good story stuff away snd jeave u with a reoetative nightmare and noone to do these controlled team missions with unless your in a click with sme 20-30 year olds.us old guys cant get the cool stuff cause we gotta naintain real life -blam!-
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5 RepliesIt’s funny watching you lot taking other peoples lives so personally 😂. People lose their jobs all the time, when you losers are old enough to get a job you’ll realise this.
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[quote]Where to even start with what seems like one of the worst mishandlings of a company over the past 2+years, but really started long ago. I guess the beginning...... The most important, crucial mistake, that Bungie ever made, and from what I see was the beginning of their downfall, is the slap to the customers face that had been with them since the beginning. BUNGIE!!!! YOU STOLE THE CONTENT THAT YOUR CUSTOMERS PAID FOR, AND NEVER RETURNED IT!!! Stole the Initial D2 game from us (No more Red War Campaign) Stole the next two released DLC's (Mars and Mercury) and all the missions, destinations that came with it. You STOLE EVERYTHING up to Forsaken DLC, and you cut that in half and left us the dreaming city, the end of that DLC. But once again,no more campaign missions. That doesn't even include all of the strikes & raids that left with it, all done in the name of the lie that it was part of the story, even though it was due to poor managing of funds in your company, and no investment on your infrastructure to be able to support the prior/present/and future DLC's. You have been feeding us recycled content from 2014-2016, mixed with some of the worst campaign missions over the years, and destinations that are honestly, not enjoyable, nor repeatable to the average user. You have provided us an abomination of a PVP setup, which went ignored for years, and is now vastly skipped over, due to things that have already been stated in other posts. I don't even attempt trials of Osiris or competitive anymore. You can verify that on the site. Just not worth the headache, much like your raids. (There's a reason why less than 15% of your customer base have ever completed one) Stop making it an annual event and competition for all , and just make it enjoyable, with modified rules on Day 1 or something) Its created a toxic environment for LFG, and for those that say "Its not that hard" That's great!! congrats!! You're part of 15% of all Destiny players. I am as well. But we've left so many behind, and this is one of many reasons Bungie sees its numbers drop drastically around this time. It's no longer fun, its a part time job with daily and weekly tasks now. It's no longer fun. It's just what's available, until another company puts out something similar, and we feel confident enough, to finally step away from the thousands of hours, and 100's of $$ we put into this game, and wanted to finish the fight. Bungie we didn't abandon you. You abandoned us. Moving on.. (I shouldn't even get started, or even know where to begin, on your poor excuse of a network, hiding behind all of its failures due to senior mgmt, and pulling a random insect/mammal/reptile name from the encyclopedia, to describe the specific layer issue, when 90% of the failures are on your side, and your servers, and their failure to maintain availability, and a solid connection to multiple customers, regardless of surges you may see) For the past 10 years, you always knew what to expect on DLC release and the stress it would bring, yet across all these DLC's year after year, you never improved, and your customers suffered for a minimum of 24-48 hrs after every release. GIVE US BACK WHAT YOU TOOK, THE STORY IS OVER!!. And instead of releasing 17% of your workforce, which none were responsible for your past failures, your CFO and CEO should've resigned, as the past year's results, were 100% due to their leadership, and mishandling of funds. I've never seen a companies executive leadership sell itself, then turn around and blow through the billions they acquired for the sale, in less than 2 years. Even more amazing how anyone at the top kept their job and didn't either resign or be terminated. I find it hard to believe 1 DLC expansion, and a game yet to be released, costs over 2 billion to complete. You should be ashamed of yourselves for claiming you "exhausted all other mitigation options" when you should've been one of the few at the top that walked the plank yourself, and at least have some honor and integrity, as you and the ones you have meetings with, caused all of this with your policies and handling of this franchise. Shame on you[/quote] Their handling/dismissal of their workforce is inexcusable. But QUIT WHINING about content that YOU KNOW YOU ALL didn’t play anymore. “Wahhhhhhhhh give me what I paid for!!!! Wahhhhhhhhhhh.” Bro not one of us touched that content. The vast majority of guardians play the story once and then live inside the endgame. Stop it. It’s disingenuous. You never played it and don’t lie and say you did.
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Edited by Mark, Scholar of Stars: 8/1/2024 2:50:28 PMI don't know if there are many video game companies like Bungie who eliminated half of the content they released - and sold before, only to reintroduce it later to sell it again. Bungie burned the earth and destroyed bridges. They made so many mistakes. All of Bungie's projects are aborted or delayed. There's a possible takeover by Sony if they do not meet their obligated financial goals. And, if that's not enough, there's a growing expectation within Bungie regarding their leadership leaving after the final payouts from Sony. [url=https://www.ign.com/articles/bungie-shakes-up-marathon-leadership-removes-chris-barrett-as-game-director]Bungie Replaces Marathon Director Amid Leadership Shakeup, Fears of Layoffs[/url] I think, even if it's only a game, one has to be "capable of suffering" to cope with it. Not for nothing, it has cost Bungie customers - customers they still could have if they weren't that savage with this game and them.
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But if Pete doesn't fire everyone, how will he be able to afford to bid millions of dollars on vintage cars? That's not even considering the cost of maintaining such a collection.
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Average “I hate Destiny, it’s my favorite game” type of person
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Welcome to the world. Didn’t Elon lay everyone off the double his efforts to secure his giant bonus? If this is to end it will require the workers to stand up and fight for their rights and stop the new elite from taking absolute control over everything
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nice talk
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9 RepliesU clearly didn't read the fine print nor understand how live service games work
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3 Replies[quote]Where to even start with what seems like one of the worst mishandlings of a company over the past 2+years, but really started long ago. I guess the beginning...... The most important, crucial mistake, that Bungie ever made, and from what I see was the beginning of their downfall, is the slap to the customers face that had been with them since the beginning. BUNGIE!!!! YOU STOLE THE CONTENT THAT YOUR CUSTOMERS PAID FOR, AND NEVER RETURNED IT!!! Stole the Initial D2 game from us (No more Red War Campaign) Stole the next two released DLC's (Mars and Mercury) and all the missions, destinations that came with it. You STOLE EVERYTHING up to Forsaken DLC, and you cut that in half and left us the dreaming city, the end of that DLC. But once again,no more campaign missions. That doesn't even include all of the strikes & raids that left with it, all done in the name of the lie that it was part of the story, even though it was due to poor managing of funds in your company, and no investment on your infrastructure to be able to support the prior/present/and future DLC's. You have been feeding us recycled content from 2014-2016, mixed with some of the worst campaign missions over the years, and destinations that are honestly, not enjoyable, nor repeatable to the average user. You have provided us an abomination of a PVP setup, which went ignored for years, and is now vastly skipped over, due to things that have already been stated in other posts. I don't even attempt trials of Osiris or competitive anymore. You can verify that on the site. Just not worth the headache, much like your raids. (There's a reason why less than 15% of your customer base have ever completed one) Stop making it an annual event and competition for all , and just make it enjoyable, with modified rules on Day 1 or something) Its created a toxic environment for LFG, and for those that say "Its not that hard" That's great!! congrats!! You're part of 15% of all Destiny players. I am as well. But we've left so many behind, and this is one of many reasons Bungie sees its numbers drop drastically around this time. It's no longer fun, its a part time job with daily and weekly tasks now. It's no longer fun. It's just what's available, until another company puts out something similar, and we feel confident enough, to finally step away from the thousands of hours, and 100's of $$ we put into this game, and wanted to finish the fight. Bungie we didn't abandon you. You abandoned us. Moving on.. (I shouldn't even get started, or even know where to begin, on your poor excuse of a network, hiding behind all of its failures due to senior mgmt, and pulling a random insect/mammal/reptile name from the encyclopedia, to describe the specific layer issue, when 90% of the failures are on your side, and your servers, and their failure to maintain availability, and a solid connection to multiple customers, regardless of surges you may see) For the past 10 years, you always knew what to expect on DLC release and the stress it would bring, yet across all these DLC's year after year, you never improved, and your customers suffered for a minimum of 24-48 hrs after every release. GIVE US BACK WHAT YOU TOOK, THE STORY IS OVER!!. And instead of releasing 17% of your workforce, which none were responsible for your past failures, your CFO and CEO should've resigned, as the past year's results, were 100% due to their leadership, and mishandling of funds. I've never seen a companies executive leadership sell itself, then turn around and blow through the billions they acquired for the sale, in less than 2 years. Even more amazing how anyone at the top kept their job and didn't either resign or be terminated. I find it hard to believe 1 DLC expansion, and a game yet to be released, costs over 2 billion to complete. You should be ashamed of yourselves for claiming you "exhausted all other mitigation options" when you should've been one of the few at the top that walked the plank yourself, and at least have some honor and integrity, as you and the ones you have meetings with, caused all of this with your policies and handling of this franchise. Shame on you[/quote] I agree with this so much they did it too themselves I think the company needs taken over it has for a long time they milk the community for money as much as possible and all the friends I’ve had over the years playing destiny have given up on the cash grab they know there’s nothing new there never will be.
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1 ReplyTheir Content Vault and Sunsetting are the worst things you can do to any game. Reversing Sunsetting over 3 years later doesn't make up for that.
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[quote] I've never seen a companies executive leadership sell itself, then turn around and blow through the billions they acquired for the sale, in less than 2 years.[/quote] The knitting and free money atms did get a little out of hand. I have been trying to figure out why after Final Shape came out something just didn't seem right even though everyone liked it and it got good reviews and people were crying and everyone liked it. And I can't really think of what it is but in some way it kind of feels like a lot of the damage had already been done. Sometime earlier in the year and after Lightfall there were articles and stuff that hinted at the fact that the fallout from lightfall and the bonanza/attempted coup wasn't really fully realized yet and that there might be some more unfortunate things to come. Hopefully the game can continue in the direction of being more about what its long term fans would like to see it do and reflecting the kinds of things they expect from the company. A lot of us have been playing Bungie games for a while and there for a little bit things just seemed to take a bit of a detour.
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1 ReplyEdited by SnakeEyes734: 8/1/2024 8:33:51 AMHe is doing exactly what American capitalism and colleges teach you to do, and it's all legal. * He will walk away extremely rich after all this settles. It's literally been a multi year plan The laws need to change.
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100% The CEO bought 20 cars for millions after laying off workers.