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Been using Ursa with Banner Shield in Gambit Prime for boss damage phases. Barely get any energy back when adds or the boss it self shoos back. Even walking around holding the shield and blocking for the whole duration isn’t enough
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Edited by LocalCrow: 5/18/2019 12:02:47 AMI think Bungie misread your post, they nerfed them instead.
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Somehow these were [url=https://www.bungie.net/en/Explore/Detail/News/47823]nerfed again[/url]. Despite seeing posts asking for a fix week after week...
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Edited by RANGERX117: 5/15/2019 8:16:15 PMThis is just another example of how bungie can't (or wont) balance simple things like classes. I know we are talking PVE here....and Warlocks win hands down...but in PVP its quite obvious as an example: 47% of my PVP kills are hunters because there are so many of them in PVP. Why? Because they have the best of everyting for PVP. Fast movement, fast melee and the best neutral game exotics: Frostees Stompees Gemini Jesters Dragon Shadow The Six Coyote My lowest kill count are Warlocks (shocker I know). They are played the least. Warlocks with the worst movement speed and slowest melee only have: Ophidian Aspects Transvers Steps Titans fast movement and melee are in the middle with: One eyed mask dune marchers lion ramparts MK. 44 stand asides Yet Warlocks have the best exotic to support them for PVE. I can only assume that Bungie wants people to play Warlocks in PVE and Hunters in PVP and Titans in PVP mainly because their PVE end game sucks, or Bungie can not simply balance classes which seems crazy 4 years into this game.
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Just got nerfed again
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They are indeed [b]shite![/b]
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Blade Barrage is terrible in pve now, nerfed into the ground. I've watched it just launch a Lost Sector boss 20 feet but do less than 25% damage, practically useless except trash mobs, which Slova bomb can do and still do Boss damage.
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Blade Barrage is terrible in pve now, nerfed into the ground. I've watched it just launch a Lost Sector boss 20 feet but do less than 25% damage, practically useless except trash mobs, which Slova bomb can do and still do Boss damage.
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Blade Barrage is terrible in pve now, nerfed into the ground. I've watched it just launch a Lost Sector boss 20 feet but do less than 25% damage, practically useless except trash mobs, which Slova bomb can do and still do Boss damage.
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Blade Barrage is terrible in pve now, nerfed into the ground. I've watched it just launch a Lost Sector boss 20 feet but do less than 25% damage, practically useless except trash mobs, which Slova bomb can do and still do Boss damage.
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Agreed! They got destroyed
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You make some valid points and i agree that eververse must be removed from this game but, Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather, he commands the Siege Dancers from an Imperial Land Tank just outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold
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I think it was done to nerf pvp? Should be no reason to not buff it back for PVE. However if we're talking about buffing hunter exotics, wormhusk is absolute trash now. I'm fact all exotics except for about 5 or 6 on every class as worthless.
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Complain about this and Ursa’s. Gala or is possible to use, but Ursa’s are impossible.
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*cries in Ursa Furiosa*
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A Lion of Judah
- Israel Will Remain - old
Lol, just flip on tip tier arc strider and the sealed grasps, grab flash and thunder, hit the forge. I brought a solo victim from 0 seconds left with 2 batteries in, round 1, to beating the forge boss, all without firing a shot, except in the air to set up my roll stab slaughterfest. Basically, shoot the flash in the air. Blind the room, stab stab, roll stab roll stab roll stab...repeat x15000000 Win forge. -
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They're for bosses Very consistent against them Very inconsistent against ads
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As soon as ursa furiosa does
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Edited by Fridén: 5/15/2019 10:04:12 PMAlthough I would agree the exotic feels lackluster at times, A LOT of people compare it to skull of dire ahamkara. The issue there is the skull only awards super energy on KILLS, not on "hits" and kills like the shards do. Shards works again both ads and bulky enemies that take more than one super to kill, skull does not. So the question becomes, should they provide the same super return as skull does? This is a balancing act in an of itself. Also, do you make the exotic too strong to the point where nobody uses anything else? Can tell you right now, if someone has skull and they are using NOVA, they are using skull.
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Big ol facts
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Make it so they give you super energy for knife throw kills.
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i disagree. i feel that an exotic shouldn't be game changing. just because it's not s good as skull of dire doesn't mean it needs a buff.
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Glad hunters can join us titans with useless super exotics
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Yeah I got mine right after the nerf Other than in a gambit tied match they are usesless
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I don’t always agree with this one, but as a Hunter, I don’t really understand why a warlock can throw a Nova Bomb at like four enemies and get their super back instantly, but when I unload a volley of solar charged knives into a whole mob of garbage enemies and majors alike, i only get two to four seconds worth of super recharge time.