Malfeasance Acquisition: We’ve heard player feedback concerning the spawn rates of the Ascendant Primeval Servitor, and we are making adjustments to how frequently it will appear.During week three of the curse cycle, also known as a full-curse week, the Ascendant Primeval Servitor will have almost the same chance to spawn as any other Primeval. We will also be increasing the chance for the boss to spawn during lesser-curse weeks, but it will still be lower than during a full-curse week.For full transparency, since the Ascendant Primeval Servitor spawn rate will increase significantly when these changes are released, we are tweaking how ship and Sparrow rewards drop from the boss. Vanity items are no longer guaranteed drops for subsequent boss kills after you earn the quest, instead the vanity items will now only have a chance to drop.Quitter Protection: We are currently developing a change to Gambit matchmaking that will help with the extended load times some players have been experiencing. When this change is released, we will be re-enabling quitter penalties for the Gambit playlist. However, we have increased the number of games players can leave before they are restricted from the playlist. We are making this change to help mitigate some situations where bad internet connectivity results in a restriction.Power Ammo Crate Changes: To help balance some weapons, we’re changing the amount of ammo that you will receive when opening an ammo crate with certain weapons equipped:
The Gambit team is closely monitoring community feedback and looking at game data. In future updates, you should expect changes to Gambit bounties, how frequently you earn rewards, and other changes to the mode that will give teams in the lead a greater advantage. We’ll be back in future weeks to shed more light on the future of Gambit as it continues to evolve.—The Gambit Team
As we hope you have noticed, our goals for this expansion have been very different. All year long, we’ve been working behind the scenes to reinvent the way a story campaign feeds into a lasting hobby. We set out to change everything from the way you collect gear to the way you tackle the endgame.With the goals to create a more varied and rewarding experience across the endgame of Destiny laid out before us, we had to make a series of difficult choices. One of these choices was that we would not be creating multiple difficulties of Last Wish. Instead, Forsaken would focus on making sure the single difficulty mode of Last Wish was highly rewarding and that there were plenty of unique activities to participate in for great rewards across the entire endgame. Once this decision was made, we focused on creating one definitive version of Last Wish with no qualifiers attached to it. We wanted to create an experience that offered the truest forms of every encounter from day one, and offered some of the most powerful rewards in the game to anyone who could succeed.Watching your reactions to Last Wish has been one the highlights of the Raid Team’s career, and we can’t wait to see how you fare this December in the Black Armory’s brand new raid lair.
Backend MaintenanceOn Tuesday of this week, we conducted backend maintenance to Destiny services. While no systems were brought offline, API users may have noticed a momentary interruption of Companion services.Yesterday, we conducted bungie.net maintenance. Within this brief maintenance window, bungie.net fireteam features were disabled. Players who have observed service and stability issues following these maintenance windows should report them to the #Help forum.For the latest information on upcoming deployments and maintenance, players should check our Destiny Server and Update Status page, follow @BungieHelp on Twitter, and monitor our support feed on help.bungie.net.Toil and TroubleWith the launch of Season of the Outlaw, we’ve updated how players gain ranks and earn loot from Commander Zavala. Players who visit him may notice that he has a new reward system called Nightfall ranks.Nightfall ranks represent a player’s progression through all of Destiny 2’s Nightfall strikes and are incremented every time a player completes a different Nightfall strike with a bonus threshold beyond 100,000 points. For each Nightfall where players surpass its bonus threshold, their Nightfall rank will increment upward by one whole point. For players to achieve the maximum Nightfall rank of 14 and make Zavala’s tier-10 Masterwork Toil and Trouble available for purchase, players will need to surpass the 100,000 point bonus threshold in all 14 Nightfall strikes.In addition to Nightfall ranks, Commander Zavala also oversees the Vanguard ranks. This system functions much the same to prior seasons, and only requires players to earn Vanguard packages by turning in reputation tokens earned by completing strikes and Vanguard Bounties.WEASEL Errors at Character SelectIn recent weeks, Destiny Player Support has become aware of an issue where some players are encountering WEASEL errors when attempting to log into one or more of their characters at the Character Select screen. Additionally, players may be unable to view affected characters on bungie.net and third-party applications using API services.Upon investigating this issue, we believe it is caused by bounties expiring while they are left in a given character’s Postmaster. While we are working to resolve this issue for characters who are already affected, players can proactively take mitigation steps by ensuring that no bounties are left in the Postmaster before logging out of a play session. It’s critical to note that character data is not at risk due to this occurrence, and all characters are expected to be intact once this issue is resolved.For information on a fix as soon as it is available, players should keep an eye on our Updates page.Destiny 2: Forsaken Known IssuesIn addition to the items listed above, Destiny Player Support is tracking the latest issues reported by players on the #Help forum. Provided below is a brief overview of the latest known issues in Destiny 2: Forsaken.
- Gambit Malfeasance Boss: We are investigating issues where a team will defeat the Ascendant Primeval Servitor, but the opposing team receives credit for the kill.
- Infusion Without Masterwork Cores: We are investigating an issue where players who have no Masterwork Cores in their inventory are unable to infuse gear, even if Masterwork Cores are not required for the immediate infusion cost.
- Heroic Adventures on Mercury: For players wishing to play Heroic Adventures on Mercury and aren’t able to do so, they must speak with Brother Vance and play through the Normal Adventures first.
- Clan Bounty Percentage: We are tracking an issue where Hawthorne’s weekly clan XP percentage appears to be resetting during the week for some players.For the latest known issues as soon as they are available, players should visit our Forsaken Vital Information and Known Issues list.
Movie of the Week: 13th Wish—Petra’s Run—Flawless RaidRunner Up: What Would a Titan Do?Runner Up: Synchronized Supers
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