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#feedback

Edited by SabeTheBlade: 6/15/2015 6:16:00 PM
37

Ashes To Asset Perk

This glitch/bug needs to get fixed or we'll be seeing ppl exploit this in trials or anything else Edit: thanks for the support bc I think this is gamebreaking and need to be fix Edit: I switch to mak video bc it gave a better explanation Edit: Bungie patched it THANK U!!!!

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  • Edited by Kone19ps: 6/15/2015 2:45:04 AM
    Just curious has this actually affected you personally in trials at all

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    • Edited by illuminatiiDO: 6/15/2015 3:19:53 AM
      Lol i enjoy this tbh, super every other kill aha makes rumble easy pezy , 20-0 , 15 kills were golden gun xD

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      • This shit needs to be patched for sure. People are able to get supers almost every or every other round. It needs to work the way designed but not stack.

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      • Seems a bit un fair. If they patch it they patch it. But then they might as well have pre designed load outs so this stuff can't happen. As it sits bungie designs the armor and perks so I sure they knew this was possible. Just because it has just now been brought to light doesn't make it wrong. If they patch this then obsidion mind/bad juju and titan bubble glitch need to be addressed to. Because you can find videos of nove bombs in the first minnute of ToO also, along with the bubble glitch.

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      • All bungie has to do is state publicly that they will ban anyone who uses it... then follow through

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        • That is awesome! Finally I can become legend

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        • Oh god it's one of those annoying youtubers >.<

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        • So I actually got this to work one time today in about 15 rounds of crucible. So I used my golden gun then died. When I re spawned I ran around a corner saw an enemy popped of a few rounds missed all fell back to reload shotty. Hunter charged me I shot him 1 time with my red hand with explosive rounds, threw my nade hit him in the face. All the scatters hit him and killed him instantly filled my super. I was surprised. First time out 30+ rounds of crucible. I had 3 supers that round and finished with a 1.9 kdr and was in 4 place on my team. My take on this is it is so hard and so rare that you actually get a kill when all hit him and the very last 1 kills him. If even 1 doesn't hit him it won't fill your super. But in general I did see around a 30% overall increase in super energy. Most of the time I got around half full super energy from 1 nade. That doesn't count bad throws where my nade hits the wall and does nothing. This is just my experience trying to figure out how exactly to make it work. Not sure if I will continue using this set up. I don't like the perks I have to use within the super. And I really miss using my other helmets. I did try it with blade dancer it seemed to work the same as long as you used the skip grenade (I think hat is what is is). So if you are worried about golden gun, worry about arc blade to. Feel free to hate I don't care.

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        • Bump

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        • It's a glitch because each swarm hit counts as a kill?

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          • It clearly is a glitch. As swarm grenade produced sub munitions and the perk is only sapose to replenish Super Energy on a kill.

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          • It's really fun for PVE though PVP no ban them

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          • Not a glitch.. The swarm grenade is the worst grenade for a Hunter .. It's been overlooked for a long long time .. Just like the bad juju obsidian mind combo was kinda passed over till the buff to pulse rifles .. The Titan has the alpha chest piece bubble orbs loadout and that's what this is .. You have to do significant damage with this grenade and having two of the same perk lets you stack up to 14% making the worst grenade ever suddenly viable .. Now we have to counter this by staying out of the range of hunters grenades. New tactics will have to be developed to counter this threat ..

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            • They shouldnt ban ppl for it They just need to fix it

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              • Ya some Jackass used it against me last night.

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              • CAN'T WAIT TO USE THIS. THANK YOU

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                • Edited by Fire Bird 120: 6/13/2015 5:00:11 PM
                  It's not a "Glitch" per say. You see, the swarm grenade must have been coded so that each individual Swarm is considered an enemy in the game world. So when they get destroyed it is considered a "Grenade Kill". Not a Glitch, it's an problem with how the grenade was coded and how a perk is coded, causing super energy being able to replenish in an unintended way.

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                  • As long as people are using thorn as a crutch, I'll be using the glitch to silence them.

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                  • Things like that need to be fixed

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                  • There goes my crucible career...... not that I even had one.......

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                    • This is not a glitch

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                      • Edited by K_R_A_Z_Y__95: 6/12/2015 5:36:43 AM
                        Well I thought I'd never say this but I will use thorn + efrideets spear final round in trials, but only if I see gunslingers with this broken ass setup. I'll stick with my tripmine nades

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                      • I might get banned cause of you...Ima definitely do this if I see it done to me...trials here I come lol

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                        • Bump

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                        • This is awesome for pve the Hunter super is lacking in its effectiveness. Pvp well that's absolutely terrible.

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                        • Did thy mess with this video? It won't let me load it at all

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