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Edited by hate n payne: 9/7/2022 9:05:57 PM
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Yesssss. Finally someone said it. The mode played differently on day one then it does now. It is basically the same issue in Control when CBMM was active. Just teamshooting and lane camping. Casual players do not play like that, those guys are moving around the map without a care in the world.
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  • Well yea sweats doing what sweats do best Ruining the game for everyone Again all it's doing is proving SBMM is the way to go and how toxic the wannabe PvP player are

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  • Edited by hate n payne: 9/7/2022 7:48:24 PM
    Agreed. They do not realize that the stat padding they did in CBMM is the reason why their experience in SBMM is horrible. The same lag and connection issue has not changed. The matchmaking is only bad because there is probably a range the game can seek players within their threshold. The game is not going to put some 1.5-2.0 player against a 2.5-2.75 player, it is probably too big of a range between skill in accordance with the matchmaking. It is not rocket science. There is a reason why WRANs are much harder to achieve in SBMM than CBMM and it has everything to do with how the matchmaking prioritizes connection, skill and availability. This is why COMP is a perfect place to hone your skills for Trials. It gradually gets you to become better at the atmosphere over time.

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