Hey i have completed it hunter.
Hunter have lack of surviving. Only one i manage to surviving on Arc Subclass (Lair Hand Shake).
Dont focus on health stat on 100 or plus cause you get 70% health orb.
Hunter normally be Class/weapon mod.
CLASS / WEAPON / other mix up what benefit want out for hunter.
English
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I’m saying I’m not devoting many stats to health. I think I’m currently at like ~30. I’ve devoted my stat points to class, weapons, etc., because that’s what hunters need to do to deal enough damage, but where I used to get enough healing to be passable when it comes to my survival with recuperation, I now am hamstrung because of the changes to health stat. I can’t take away from stats like class and weapon because you need them for such up close and fighty builds, but because I’m not running a subclass that has built in healing ala devour, restoration, or liar’s handshake I’m being severely punished. It feels like more than ever I’m being pushed to play prismatic, when singular damage type classes should be able to stand toe to toe with prismatic
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Back in D1 the only survivability option for Hunter was invis. Still my preferred play style.
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Also hunter’s blade dancer class dont have long invisibility cooldown unlike d2 hunter’s nightstalker which I miss using blade dancer’s invisibility.
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That and we had a fun exotic back then for invis. The good ole “Don’t touch me’s”
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[quote](Lair Hand Shake)[/quote]