Quit on the first game doesn’t really give you a good sample size to base any opinion on
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Maybe not. But it perfectly encapsules how -blam!- the experience feels. I don't care at this point even anymore if this game mode "gets better after a bit of practice". Considering Drake Tanks are in the game since Day 1 of D2 with the Red War Campaign, it is quite sad how they butchered a perfectly fine vehicle for this game mode. It's not like the controls are unfamiliar for me or how the vehicle plays. No, they just flat out nerfed the guns on it just so they could make the Brigs work. And in that result destroyed what makes the Drake gameplay actually good. I'm not wasting my time playing a game mode where bullets behave more like soft Nerf-darts that hardly do anything while having a way too high travel time. Speaking of which, even Nerf darts travel faster than those bullets in heavy metal. The goal shouldn't be like a plain, uninspired "rock-paper-scissors" approach for this game mode. "Rushing up with a tank into melee against a brick"... Do you realize how dumb that sounds? And people actually suggest it.