Reading the latest TWAB, it all finally makes sense. Four years, and they finally come clean, courtesy of their "Investment" team. They think making something ridiculously expensive actually makes it "more meaningful."
That's why the DLC has been so obscenely overpriced the last four years with so damned little content.
That's why they think adding additional costs to every in-game economy is "adding value" to the game.
That's why they think removing the most effective and efficient methods of moving forward is an "improvement."
That's why they think "grind = content."
Because somehow, in their fractured minds, they truly believe that making every single step a Herculean trial will make even hot garbage shine like gold.
Now, I get it. To the man who has been left stranded and starving on a desert island for months even a soggy lump of moldy bread looks like a magnificent feast. But you know what's better than something that FEELS like a feast in comparison to an absolute famine? An actual feast.
Bungie, do you not understand that the largest percentage of your community being happy with the state of the game occurred in Year 3 of Destiny 1, when EVERY end-game activity provided a path forward? When we could use the cast offs of ANY character class to upgrade any other class? When the cost of Infusion was at it's LOWEST? When literally EVERY player, regardless of DLC ownership, could access vendors who sold planetary materials for a currency they had access to?
WHY, Bungie? WHY would you think that INCREASING the cost of the most fundamental element of the game, an element absolutely CRUCIAL not only to our progression but that concept known as "making it ours" that you have been selling us for four years, WHY would you think making that more difficult would be an "improvement?" Would McDonald's charging you $30 for that dollar-menu burger you grab on your lunch break make it "more meaningful" to you, or would that just piss you the -blam!- off that they're making something so basic cost so much more than it's actually worth?
I cannot wrap my head around this level of non-thought.
English
#feedback
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1 ResponderBut statistics will show the majority of the gaming community will pay for it. Hence teaching their younger brothers and their own children. If people are willing to pay for it. It’s “mostly” all good. Good ol’ Capitalism at its finest.
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8 RespostasAll these people saying it's for hardcore players now and just accept that it'll take longer to get to max level. That's great. Us filthy casuals obviously understand that. Rise of Iron might have had the drop rates too high, causing the grind to the top be too quick for hardcore players, but that is easily fixable without redoing the entire progression system that screws everyone that isn't hardcore. However, it did have an endless stream of ways to get to max light and the economy was just fine. You had PoE, EVERY RAID IN D1 WAS RELEVANT, trials, IB, NF, The Forge, literally tons of end game activities that all drop high level gear. All you had to do was slightly lower the drop rate. Right now, you complete bounties. That is literally the majority of the progression is through bounties. Complete 20 bounties for ONE +1 item that is usually worse than what you have. Do 2 weekly bounties in Dreaming City for ONE +3 item. Complete 1 Gambit match for ONE +1 item. Do a bunch of clan bounties for ONE +3 item. Who thought this was a good idea? Grind is fine. I don't mind having to work for my gear. But having to jump around constantly to complete bounties is a complete joke. The general idea of milestones is really not that great - having 90% of the milestones from bounties is just silly. You spend more time flying your space ship than you do actually shooting stuff.
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1 ResponderI can’t wrap my head around you just now not wrapping your head around it.
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2 RespostasDestiny has been changed and is only for 3 types of people. 1. Kids who don’t have job. 2. Adults living in their parents basements. 3. Streamers. Because they can all spend 10+ hours a day on the game doing boring shit to level up
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13 Respostas@OP I think you're taking things out of context a little and jumping to conclusions a little too quickly. We all agree that D2 content has been the worst ever before Forsaken DLC. Bungie seemed to have learned a lot from their mistakes and gave us a LOT of content. And it's not the story I'm talking about. Now, again after a year and a half, I finally have a reason to start the game and grind pretty much every day. So much to do now. And yes it's all repetitive but far from boring. I think a little F**ing credit is due here to Bungie. While they do mess around with some questionable in-game changes I actually think they do have our best interest in mind. D2 is a complex game with a lot of moving parts, so get everything right on the first try is not possible. And evidently, there will always be a lot of players who just want to complain about everything. So let's not get too crazy here. Grind does NOT equal Content. Grind was always about getting better. Better level, better loot. And at the moment D2 finally offers just that. With Forsaken - Bungie has put so much out content so far, yet people still b1tch about things. it's almost been a month since the launch and week after week we've seen NEW things added, unlocked etc. HOW MUCH SHIT DO YOU NEED before you're satisfied? Damn... About the announced changes: Destiny has always been described as an evolving game. They are listening to all of us and TRYING to make things better. So why would you have a problem with that ? They might not get everything right at first, but at least they are trying. Everyone (or at least a vast majority) seems to be forgetting that. You cannot have it both ways. either accept changes are a part of this game's lifecycle or do NOT complain about anything they've done so far. When you complain - you demand change. When change happens - you complain it changed. WTF ???
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Bungie cares more about [i]Activision's shareholders[/i] than they do about their [i]Community[/i]. Eververse is more than enough proof, but the Forsaken grind seems to be focused more on [i]time played[/i] (data Bungie jacks off over) and [i]time playing[/i] (gamers enjoyment). MW cores being used for Infusion is an absolutely ridiculous decision and I'm quite positive that when Bungie makes changes they'll expect the entire player base to praise them. [spoiler][b]BUNGIE, you have [i]zero Halo cred & zero D1 cred[/i] because you no longer make those games. You have [i]D2 cred only[/i], and its fading fast (maybe not for your most hardcore, but definitely for me[/b] {but who cares, right?}[b], as long as ignorant kids with mummy/daddy's credit card & Streamers keep Eververse propped up and give D2 free advertising.[/b][/spoiler]
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Upvoted for calling them out on having fractured minds. I just don't, absolutely don't, ever, get some of the decisions that are being made at Bungie. So many super-obvious things are missed and then are given to us (if at all) in some completely backwards manner. Don't get me wrong, I love the game. But the potential it has is literally wasted because of some mortally challenged employees at Bungie.
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1 ResponderThe "investment team"... they actually have a team of people who figure out ways to ruin the game lol
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6 Respostasthe game came from being non-existant , to heavily played and enjoyed and even tripling its player base. your opinion is just that , your opinion. every week theres some sort of new content , dreaming city changes or new exotic quests ... non of the previous expansions brought the content/diversity forsaken has brought .... imo
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17 RespostasEditado por Mr Fats: 9/28/2018 12:45:05 PMLook, the game is now more hardcore player oriented, not so much for the casual player. So now, instead of getting to max level and all the exotics and most weapons in about 1 or 2 week, it will take slightly longer. Just learn to live with it, the game has moved on to a more challenging activity. Now things are not given to you, you have to work your way up to get them, I personally prefer this, makes me want to grind... I want to complete the raid, I know I have to level up to a certain level, same for ascendant challenges, dungeons etc. Before anyone could pretty much do this almost just a few days after the game launched.. now it takes more time, and when you do it it feels more meaningful. You will get there, at the moment all your characters are below 400 so I am not sure why you are complaining, if you dont play a lot, then end game content will be out of your reach, and that is just fine! work your way up slowly and you will slowly be able to do more and more content. I do agree that resources should be more obtainable, specifically MC but besides that, I like the grind, and I am almost done tbh so now I can move on to doing other things, crucible, etc.
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1 ResponderEditado por IRaidWithAussies: 9/28/2018 10:41:11 AMIf you really wanted to prove you were happiest in year 3. You would have stayed there, and not bought (I won't say d2, because they tricked you AND me) Curse of Osiris Whatever the other lame one was Forsaken Here's hoping that next hype train doesn't trick you. No Man's Sky is updating EVERY week btw 52 updates a year, constant content. You can at least pump in 100 hours of playtime. worth it.
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3 RespostasNgl. All I see is bitching here
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1 ResponderHerculean? lol... that's a joke... this game has a lot of shine and absolutely no spine...even their public events are too afraid to tell you that you failed. you even get essentially the same reward even if you complete with heroic, and it's always a disappointment. like opening a bank vault and finding nothing but a dime and a paperclip discarded on the floor. All that has really happened in the destiny franchise is, they've proven they can shine a turd.
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35 Respostas1. They will be adding more ways to get cores. Problem solved. 2. They tried it your way on d2 release and made everything brain dead easy. I like the challenge of the content. I want to come back stronger and beat something. I don't want watered down content that I can beat in 1 hour. I want to earn and yearn for gear that makes me go "yes finally got it". I will agree that a lot of exotic gear seems lack luster though.
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4 RespostasBeing the looter shooter that it is, it's designed with a grind in mind and replayability over massive amounts of content. This is not a solo player title like Witcher or an Elder Scrolls game. This game will never have that much content per dlc. It's a loot based game so you'll be chasing loot and repeating activities to get it. Even if a dlc came with 100 adventure missions, 10 brand new strikes, 3 hidden exotic missions, a raid, and a new Public activity like EP, I will be generous and give it a single month max before people are "bored" again. Some of ya'll play this game like "-blam!- the journey, lemme hit the finish line as quick as possible so I can enter the endgame that is hopping on the Bungie forums and complaining of how bored I am."
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2 RespostasIf you hate the game so much, get off the forums. Simple. Don't try and ruin other people's enjoyment of the game. :)
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1 ResponderEditado por Barvald: 9/28/2018 8:22:17 PM[quote]That's why they think "grind = content."[/quote] It didn't bother me so much in D1, because you had so many ways of leveling up and quickly reached the max, but with the stretched out system in D2, something keeps popping back into my mind: "Power" is a lie. The damage you deal scales with you up to the same level as your enemy, but not beyond. I went to the EDZ with my Hunter (PC) at 236 power, with Jade Rabbit. I head-shot a Dreg for 195 damage. I changed my armor to bring my power up to 321. Still using Jade Rabbit , I shot another Dreg, and did exactly 195 again. So the grind isn't chasing power, but instead just playing catch-up to your enemies.
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5 RespostasSeriously, stop letting Bungie carry you. Blame yourself, blame yourself that you are infusing 5 weapons a day and wasting cores. ''oh, 1 light higher than my previous weapon. gotta infuse''. NEVER INFUSE ARMOR, the only difference this will make is when you are approaching max light, so the numbers you take vs output makes a difference instead of dying.
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[quote]WHY would you think making that more difficult would be an "improvement?" [/quote] Because it clearly is an improvement. The endgame is fantastic. Blind well isn't rewarding except tier 4 once a week, but even then we get a bounty for it. That's about the only endgame activity that isn't rewarding.
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[quote]WHY would you think making that more difficult would be an "improvement?" [/quote] Because it clearly is an improvement. The endgame is fantastic. Blind well isn't rewarding except tier 4 once a week, but even then we get a bounty for it. That's about the only endgame activity that isn't rewarding.
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4 RespostasI like that one of the goals of Iron Banner was the give lower power players a way to increase their power. like what? the entire level advantage thing completely contradicts that very statement.
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39 RespostasWhy can’t all you entitled man babies that hate this game just leave and “let it die”? You guys have been spouting this non-sense since D1. Please let the rest of us sane people enjoy it...
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1 ResponderBungie lost my respect when they dropped halo
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2 Respostas[quote]"Infusing and Masterworking [should be] a meaningful choice[/quote] Now that I think on it, that sounds an awful lot like what EA said on Reddit in response to the criticism of Battlefront 2's piss-poor progression design. [quote]"The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes."[/quote] Of course, there's no pay-to-win (or pay-for-cores) option here, so it's marginally better. Marginally. But it's the same kind of shit — conflating [i]any[/i] time spent on [i]anything[/i] in game, no matter how boring or repetitive, with "meaningful" content.
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Editado por TheShadow-cali: 9/29/2018 5:18:44 AMSo overall this is not the brightest AAA gaming company out today? I'll buy that knowing the horrible decisions they have made up until ROI and, Woo Hoo! here we go again for another 2 years of wonderful decisions in D2. YaY! Take notes people, this is what happens when the key people get fired that made Destiny or caused them to quit because of their selfishness. Man! that is logic at it's best and entertainment you can't pay for lol.
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+billion. Couldn’t agree more.